diff options
| author | Simon Tatham <anakin@pobox.com> | 2009-02-22 12:05:38 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2009-02-22 12:05:38 +0000 |
| commit | 407f29c46f35910ce3d7ddd41f13e94213c2597e (patch) | |
| tree | a276576d6d3161c345015f69447d474f5918a562 /puzzles.h | |
| parent | 9249f096192b0a50e607024bf04736ef0506b5ea (diff) | |
| download | puzzles-407f29c46f35910ce3d7ddd41f13e94213c2597e.zip puzzles-407f29c46f35910ce3d7ddd41f13e94213c2597e.tar.gz puzzles-407f29c46f35910ce3d7ddd41f13e94213c2597e.tar.bz2 puzzles-407f29c46f35910ce3d7ddd41f13e94213c2597e.tar.xz | |
Introduce some infrastructure to permit games' print functions to
draw dotted lines. No puzzle yet uses this, but one's about to.
[originally from svn r8453]
Diffstat (limited to 'puzzles.h')
| -rw-r--r-- | puzzles.h | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -217,6 +217,7 @@ int print_rgb_grey_colour(drawing *dr, float r, float g, float b, float grey); int print_rgb_hatched_colour(drawing *dr, float r, float g, float b, int hatch); void print_line_width(drawing *dr, int width); +void print_line_dotted(drawing *dr, int dotted); /* * midend.c @@ -505,6 +506,7 @@ struct drawing_api { void (*end_page)(void *handle, int number); void (*end_doc)(void *handle); void (*line_width)(void *handle, float width); + void (*line_dotted)(void *handle, int dotted); }; /* |