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| author | Simon Tatham <anakin@pobox.com> | 2005-05-01 12:53:41 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-05-01 12:53:41 +0000 |
| commit | 791940b043d500c096a56d57467b4b68ea31ce1f (patch) | |
| tree | a8168dfaeb265abc278f9b9ff7897ecd0d911bb9 /puzzles.h | |
| parent | e72931bfe27e7d7303a22717cce05721551f3e4a (diff) | |
| download | puzzles-791940b043d500c096a56d57467b4b68ea31ce1f.zip puzzles-791940b043d500c096a56d57467b4b68ea31ce1f.tar.gz puzzles-791940b043d500c096a56d57467b4b68ea31ce1f.tar.bz2 puzzles-791940b043d500c096a56d57467b4b68ea31ce1f.tar.xz | |
Introduced a new function in every game which formats a game_state
as text. This is used by front ends to implement copy-to-clipboard.
Currently the function does nothing (and is disabled) in every game
except Solo, but it's a start.
[originally from svn r5724]
Diffstat (limited to 'puzzles.h')
| -rw-r--r-- | puzzles.h | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -140,6 +140,7 @@ enum { CFG_SETTINGS, CFG_SEED }; config_item *midend_get_config(midend_data *me, int which, char **wintitle); char *midend_set_config(midend_data *me, int which, config_item *cfg); char *midend_game_id(midend_data *me, char *id, int def_seed); +char *midend_text_format(midend_data *me); /* * malloc.c @@ -193,6 +194,8 @@ struct game { game_state *(*new_game)(game_params *params, char *seed); game_state *(*dup_game)(game_state *state); void (*free_game)(game_state *state); + int can_format_as_text; + char *(*text_format)(game_state *state); game_ui *(*new_ui)(game_state *state); void (*free_ui)(game_ui *ui); game_state *(*make_move)(game_state *from, game_ui *ui, int x, int y, |