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authorSimon Tatham <anakin@pobox.com>2023-06-16 19:03:56 +0100
committerSimon Tatham <anakin@pobox.com>2023-06-16 19:04:50 +0100
commitc82537b4574d45aa16e50b7f8dc1f075cfdb69f9 (patch)
treef830b661a3e20d4d1ec996d4e1a3880615261da1 /samegame.c
parentde13ca2874e673b426efcf04f734ae6625635396 (diff)
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Fix some unused-variable warnings.
A test-build with a modern clang points out a number of 'set but not used' variables, which clang seems to have got better at recently. In cases where there's conditioned-out or commented-out code using the variable, I've left it in and added a warning-suppressing cast to void. Otherwise I've just deleted the variables.
Diffstat (limited to 'samegame.c')
-rw-r--r--samegame.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/samegame.c b/samegame.c
index 5e79115..4eacc90 100644
--- a/samegame.c
+++ b/samegame.c
@@ -865,6 +865,8 @@ static void gen_grid(int w, int h, int nc, int *grid, random_state *rs)
#if defined GENERATION_DIAGNOSTICS || defined COUNT_FAILURES
printf("%d failures\n", failures);
+#else
+ (void)failures;
#endif
#ifdef GENERATION_DIAGNOSTICS
{