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| author | Simon Tatham <anakin@pobox.com> | 2005-07-16 20:02:15 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-07-16 20:02:15 +0000 |
| commit | e7d6c0aa330f4801d66bef6e048307982ee60614 (patch) | |
| tree | 3b1688e6ebf0e3c639e7df6cb1ab33338619b251 /solo.c | |
| parent | a8a903db475885c719bb242b669a2675e702ea68 (diff) | |
| download | puzzles-e7d6c0aa330f4801d66bef6e048307982ee60614.zip puzzles-e7d6c0aa330f4801d66bef6e048307982ee60614.tar.gz puzzles-e7d6c0aa330f4801d66bef6e048307982ee60614.tar.bz2 puzzles-e7d6c0aa330f4801d66bef6e048307982ee60614.tar.xz | |
Sanity-checking patch from Phil Bordelon: since Solo can't cope with
more than 36 distinct symbols (it runs out of alphanumerics), check
this in validate_params. I hate to do this, since I like puzzle
sizes to at least be open-ended in _principle_, but in this case
there's a fundamental UI limitation which won't be fixed by getting
a faster CPU.
[originally from svn r6098]
Diffstat (limited to 'solo.c')
| -rw-r--r-- | solo.c | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -327,6 +327,8 @@ static char *validate_params(game_params *params, int full) return "Both dimensions must be at least 2"; if (params->c > ORDER_MAX || params->r > ORDER_MAX) return "Dimensions greater than "STR(ORDER_MAX)" are not supported"; + if ((params->c * params->r) > 36) + return "Unable to support more than 36 distinct symbols in a puzzle"; return NULL; } |