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| author | Simon Tatham <anakin@pobox.com> | 2023-04-21 15:30:41 +0100 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2023-04-21 16:18:04 +0100 |
| commit | a4fca3286f3aa630a3641e50a8e1f44ab1504a29 (patch) | |
| tree | 43ff6e5c34d83b607b4ac3bc42b886a300cbaa5d /unequal.c | |
| parent | ec2e2f37703e1da4bb097c27ae5e7f1fa368624b (diff) | |
| download | puzzles-a4fca3286f3aa630a3641e50a8e1f44ab1504a29.zip puzzles-a4fca3286f3aa630a3641e50a8e1f44ab1504a29.tar.gz puzzles-a4fca3286f3aa630a3641e50a8e1f44ab1504a29.tar.bz2 puzzles-a4fca3286f3aa630a3641e50a8e1f44ab1504a29.tar.xz | |
Pass a game_ui to compute_size, print_size and print.
I'm about to move some of the bodgy getenv-based options so that they
become fields in game_ui. So these functions, which could previously
access those options directly via getenv, will now need to be given a
game_ui where they can look them up.
Diffstat (limited to 'unequal.c')
| -rw-r--r-- | unequal.c | 10 |
1 files changed, 6 insertions, 4 deletions
@@ -1720,7 +1720,7 @@ badmove: #define DRAW_SIZE (TILE_SIZE*ds->order + GAP_SIZE*(ds->order-1) + BORDER*2) static void game_compute_size(const game_params *params, int tilesize, - int *x, int *y) + const game_ui *ui, int *x, int *y) { /* Ick: fake up `ds->tilesize' for macro expansion purposes */ struct { int tilesize, order; } ads, *ds = &ads; @@ -2083,17 +2083,19 @@ static int game_status(const game_state *state) return state->completed ? +1 : 0; } -static void game_print_size(const game_params *params, float *x, float *y) +static void game_print_size(const game_params *params, const game_ui *ui, + float *x, float *y) { int pw, ph; /* 10mm squares by default, roughly the same as Grauniad. */ - game_compute_size(params, 1000, &pw, &ph); + game_compute_size(params, 1000, ui, &pw, &ph); *x = pw / 100.0F; *y = ph / 100.0F; } -static void game_print(drawing *dr, const game_state *state, int tilesize) +static void game_print(drawing *dr, const game_state *state, const game_ui *ui, + int tilesize) { int ink = print_mono_colour(dr, 0); int x, y, o = state->order, ox, oy, n; |