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authorSimon Tatham <anakin@pobox.com>2017-10-01 12:52:12 +0100
committerSimon Tatham <anakin@pobox.com>2017-10-01 15:18:14 +0100
commiteeb2db283de9115f7256fa4cc49597d63e06b0ab (patch)
tree48de59795d6a338ef56c5a0f1e1247478c6ad6b9 /unfinished/slide.c
parentedcf839d4c557c3993d681665829390697353344 (diff)
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New name UI_UPDATE for interpret_move's return "".
Now midend.c directly tests the returned pointer for equality to this value, instead of checking whether it's the empty string. A minor effect of this is that games may now return a dynamically allocated empty string from interpret_move() and treat it as just another legal move description. But I don't expect anyone to be perverse enough to actually do that! The main purpose is that it avoids returning a string literal from a function whose return type is a pointer to _non-const_ char, i.e. we are now one step closer to being able to make this code base clean under -Wwrite-strings.
Diffstat (limited to 'unfinished/slide.c')
-rw-r--r--unfinished/slide.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/unfinished/slide.c b/unfinished/slide.c
index 9d4fce1..51ac7cb 100644
--- a/unfinished/slide.c
+++ b/unfinished/slide.c
@@ -1349,7 +1349,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
* And that's it. Update the display to reflect the start
* of a drag.
*/
- return "";
+ return UI_UPDATE;
} else if (button == LEFT_DRAG && ui->dragging) {
int dist, distlimit, dx, dy, s, px, py;
@@ -1376,7 +1376,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
if (px >= 0 && px < w && py >= 0 && py < h &&
ui->reachable[py*w+px]) {
ui->drag_currpos = py*w+px;
- return "";
+ return UI_UPDATE;
}
}
}