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| author | Simon Tatham <anakin@pobox.com> | 2023-04-21 15:30:41 +0100 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2023-04-21 16:18:04 +0100 |
| commit | a4fca3286f3aa630a3641e50a8e1f44ab1504a29 (patch) | |
| tree | 43ff6e5c34d83b607b4ac3bc42b886a300cbaa5d /untangle.c | |
| parent | ec2e2f37703e1da4bb097c27ae5e7f1fa368624b (diff) | |
| download | puzzles-a4fca3286f3aa630a3641e50a8e1f44ab1504a29.zip puzzles-a4fca3286f3aa630a3641e50a8e1f44ab1504a29.tar.gz puzzles-a4fca3286f3aa630a3641e50a8e1f44ab1504a29.tar.bz2 puzzles-a4fca3286f3aa630a3641e50a8e1f44ab1504a29.tar.xz | |
Pass a game_ui to compute_size, print_size and print.
I'm about to move some of the bodgy getenv-based options so that they
become fields in game_ui. So these functions, which could previously
access those options directly via getenv, will now need to be given a
game_ui where they can look them up.
Diffstat (limited to 'untangle.c')
| -rw-r--r-- | untangle.c | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -1183,7 +1183,7 @@ static game_state *execute_move(const game_state *state, const char *move) */ static void game_compute_size(const game_params *params, int tilesize, - int *x, int *y) + const game_ui *ui, int *x, int *y) { *x = *y = COORDLIMIT(params->n) * tilesize; } @@ -1341,7 +1341,7 @@ static void game_redraw(drawing *dr, game_drawstate *ds, ds->dragpoint = ui->dragpoint; ds->bg = bg; - game_compute_size(&state->params, ds->tilesize, &w, &h); + game_compute_size(&state->params, ds->tilesize, ui, &w, &h); draw_rect(dr, 0, 0, w, h, bg); /* |