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-rw-r--r--blackbox.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/blackbox.c b/blackbox.c
index 2ec8693..114a2ac 100644
--- a/blackbox.c
+++ b/blackbox.c
@@ -1149,7 +1149,7 @@ static void game_get_cursor_location(const game_ui *ui,
*/
static void game_compute_size(const game_params *params, int tilesize,
- int *x, int *y)
+ const game_ui *ui, int *x, int *y)
{
/* Border is ts/2, to make things easier.
* Thus we have (width) + 2 (firing range*2) + 1 (border*2) tiles