diff options
Diffstat (limited to 'devel.but')
| -rw-r--r-- | devel.but | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -907,10 +907,10 @@ divide mouse coordinates by it.) in response to the input event; the puzzle was not interested in it at all. -\b Returning the empty string (\cw{""}) indicates that the input +\b Returning the special value \cw{UI_UPDATE} indicates that the input event has resulted in a change being made to the \c{game_ui} which -will require a redraw of the game window, but that no actual -\e{move} was made (i.e. no new \c{game_state} needs to be created). +will require a redraw of the game window, but that no actual \e{move} +was made (i.e. no new \c{game_state} needs to be created). \b Returning anything else indicates that a move was made and that a new \c{game_state} must be created. However, instead of actually @@ -925,7 +925,7 @@ strings can be written to disk when saving the game and fed to The return value from \cw{interpret_move()} is expected to be dynamically allocated if and only if it is not either \cw{NULL} -\e{or} the empty string. +\e{or} the special string constant \c{UI_UPDATE}. After this function is called, the back end is permitted to rely on some subsequent operations happening in sequence: |