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* Fix typo in developer docs for request_keys().Franklin Wei2024-07-31
* Rename memswap() to swap_regions(). Consolidate duplicate implementations.Franklin Wei2024-07-31
* Refactor `button & ~MOD_MASK' as `STRIP_BUTTON_MODIFIERS(button)'.Franklin Wei2024-07-31
* midend_process_key: allow Shift+Tab to pass through to the backend.Franklin Wei2024-07-31
* move_cursor(): handle visible flag; return useful valueBen Harris2023-08-09
* Expose the NO_EFFECT/UNUSED distinction through midend_process_key()Ben Harris2023-06-11
* Add MOVE_NO_EFFECT and MOVE_UNUSED return values from interpret_move()Ben Harris2023-06-11
* Rename UI_UPDATE as MOVE_UI_UPDATEBen Harris2023-06-11
* Keep a set of preferences in the midend.Simon Tatham2023-04-23
* Require games to accept new_ui(NULL) if they have preferences.Simon Tatham2023-04-23
* New backend functions: get_prefs and set_prefs.Simon Tatham2023-04-23
* Pass a game_ui to compute_size, print_size and print.Simon Tatham2023-04-21
* Missing const in configure() documentation.Simon Tatham2023-04-21
* Update the documentation for the dsf functions.Simon Tatham2023-04-20
* Add a game_state argument to decode_ui()Ben Harris2023-04-08
* Make encode_ui() and decode_ui() optional in back-endsBen Harris2023-04-08
* More cleverness in midend_process_key()Ben Harris2023-02-23
* Fix over-long lines in devel.butBen Harris2023-02-13
* Explicitly document that various function pointers can be NULLBen Harris2023-01-31
* Explain what decode_ui() should do with invalid inputBen Harris2023-01-15
* Update devel.but commit IDBen Harris2023-01-02
* Add a macro of an upper bound on the formatted length of an integerBen Harris2023-01-02
* devel.but: fix markup error causing build failure.Simon Tatham2022-12-31
* Expose colour_mix() to backends (and others)Ben Harris2022-12-29
* Update developer docs for mkhighlight changesBen Harris2022-12-15
* New backend function: current_key_label()Ben Harris2022-12-09
* Devel docs: explain the specialness of colour 0Ben Harris2022-12-06
* Devel docs: Mention mid-end background clearingBen Harris2022-12-06
* Devel docs: make it clear that decode_ui() gets a new game_uiBen Harris2022-12-05
* Document how Enter and Space are handled in the mid-endBen Harris2022-11-30
* Developer doc correction: list.c is not generated by Perl any moreBen Harris2022-11-29
* Update current-as-of commit ID in developer docsBen Harris2022-11-27
* Add a way for midend_process_key() to report whether it handled a keypressBen Harris2022-11-08
* Teach the mid-end about device pixel ratiosBen Harris2022-11-08
* Update comment on parameter string formats in documentationBen Harris2022-10-20
* Document the asserted printable ASCII nature of many stringsBen Harris2022-10-20
* Update the developer documentation.Simon Tatham2022-07-31
* Add missing documentation of 'int dir' parameters.Simon Tatham2021-09-13
* Add 'const' to the draw_polygon coords array parameter.Simon Tatham2021-09-13
* Migrate to a CMake-based build system.Simon Tatham2021-03-29
* Add method for frontends to query the backend's cursor location.Franklin Wei2020-12-07
* Adopt C99 bool in the tree234 API.Simon Tatham2018-11-13
* Adopt C99 bool in the printing API.Simon Tatham2018-11-13
* Adopt C99 bool in the midend API.Simon Tatham2018-11-13
* Adopt C99 bool in the game backend API.Simon Tatham2018-11-13
* Add a request_keys() function with a midend wrapper.Franklin Wei2018-04-22
* Make the code base clean under -Wwrite-strings.Simon Tatham2017-10-01
* Assorted char * -> const char * API changes.Simon Tatham2017-10-01
* Return error messages as 'const char *', not 'char *'.Simon Tatham2017-10-01
* Use a proper union in struct config_item.Simon Tatham2017-10-01