diff options
Diffstat (limited to 'loopy.c')
| -rw-r--r-- | loopy.c | 32 |
1 files changed, 32 insertions, 0 deletions
@@ -931,6 +931,37 @@ static void free_ui(game_ui *ui) sfree(ui); } +static config_item *get_prefs(game_ui *ui) +{ + config_item *ret; + + ret = snewn(3, config_item); + + ret[0].name = "Draw excluded grid lines faintly"; + ret[0].kw = "draw-faint-lines"; + ret[0].type = C_BOOLEAN; + ret[0].u.boolean.bval = ui->draw_faint_lines; + + ret[1].name = "Auto-follow unique paths of edges"; + ret[1].kw = "auto-follow"; + ret[1].type = C_CHOICES; + ret[1].u.choices.choicenames = + ":No:Based on grid only:Based on grid and game state"; + ret[1].u.choices.choicekws = ":off:fixed:adaptive"; + ret[1].u.choices.selected = ui->autofollow; + + ret[2].name = NULL; + ret[2].type = C_END; + + return ret; +} + +static void set_prefs(game_ui *ui, const config_item *cfg) +{ + ui->draw_faint_lines = cfg[0].u.boolean.bval; + ui->autofollow = cfg[1].u.choices.selected; +} + static void game_changed_state(game_ui *ui, const game_state *oldstate, const game_state *newstate) { @@ -3710,6 +3741,7 @@ const struct game thegame = { free_game, true, solve_game, true, game_can_format_as_text_now, game_text_format, + get_prefs, set_prefs, new_ui, free_ui, NULL, /* encode_ui */ |