diff options
Diffstat (limited to 'undead.c')
| -rw-r--r-- | undead.c | 22 |
1 files changed, 11 insertions, 11 deletions
@@ -1725,7 +1725,7 @@ static char *interpret_move(const game_state *state, game_ui *ui, if (button == 'a' || button == 'A') { ui->ascii = !ui->ascii; - return ""; + return UI_UPDATE; } if (button == 'm' || button == 'M') { @@ -1771,12 +1771,12 @@ static char *interpret_move(const game_state *state, game_ui *ui, case CURSOR_LEFT: ui->hx -= (ui->hx > 1) ? 1 : 0; break; } ui->hshow = ui->hcursor = 1; - return ""; + return UI_UPDATE; } if (ui->hshow && button == CURSOR_SELECT) { ui->hpencil = 1 - ui->hpencil; ui->hcursor = 1; - return ""; + return UI_UPDATE; } if (ui->hshow == 1 && ui->hpencil == 1) { @@ -1814,12 +1814,12 @@ static char *interpret_move(const game_state *state, game_ui *ui, if (button == LEFT_BUTTON) { ui->hshow = 1; ui->hpencil = 0; ui->hcursor = 0; ui->hx = gx; ui->hy = gy; - return ""; + return UI_UPDATE; } else if (button == RIGHT_BUTTON && g == 7) { ui->hshow = 1; ui->hpencil = 1; ui->hcursor = 0; ui->hx = gx; ui->hy = gy; - return ""; + return UI_UPDATE; } } else if (ui->hshow == 1) { @@ -1828,36 +1828,36 @@ static char *interpret_move(const game_state *state, game_ui *ui, if (gx == ui->hx && gy == ui->hy) { ui->hshow = 0; ui->hpencil = 0; ui->hcursor = 0; ui->hx = 0; ui->hy = 0; - return ""; + return UI_UPDATE; } else { ui->hshow = 1; ui->hpencil = 0; ui->hcursor = 0; ui->hx = gx; ui->hy = gy; - return ""; + return UI_UPDATE; } } else { ui->hshow = 1; ui->hpencil = 0; ui->hcursor = 0; ui->hx = gx; ui->hy = gy; - return ""; + return UI_UPDATE; } } else if (button == RIGHT_BUTTON) { if (ui->hpencil == 0 && g == 7) { ui->hshow = 1; ui->hpencil = 1; ui->hcursor = 0; ui->hx = gx; ui->hy = gy; - return ""; + return UI_UPDATE; } else { if (gx == ui->hx && gy == ui->hy) { ui->hshow = 0; ui->hpencil = 0; ui->hcursor = 0; ui->hx = 0; ui->hy = 0; - return ""; + return UI_UPDATE; } else if (g == 7) { ui->hshow = 1; ui->hpencil = 1; ui->hcursor = 0; ui->hx = gx; ui->hy = gy; - return ""; + return UI_UPDATE; } } } |