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Author
Age
*
Patch from Mike: fix an array indexing error in the clue
Simon Tatham
2005-09-13
*
Patch from Mike:
Simon Tatham
2005-09-12
*
I am again gormless! When I overhauled Solo's grid generator in
Simon Tatham
2005-09-12
*
I found a slightly odd-looking line of code in this file a few days
Simon Tatham
2005-09-12
*
Minor improvement to initial loop generation.
Simon Tatham
2005-09-11
*
Oops; left some rogue diagnostics in.
Simon Tatham
2005-09-11
*
Run the final solution-reduction pass in both directions, since
Simon Tatham
2005-09-11
*
Solve function for Inertia, using what's essentially an approximate
Simon Tatham
2005-09-11
*
Marginally greater robustness in the face of solve_game() failing to
Simon Tatham
2005-09-11
*
Completely rewrite the loop-detection algorithm used to check game
Simon Tatham
2005-09-10
*
Patch from James H which initialises a couple of Windows API object
Simon Tatham
2005-09-10
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I arranged that dying after the game was already completed didn't
Simon Tatham
2005-09-06
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Take the Windows taskbar into account when deciding on the maximum
Simon Tatham
2005-09-06
*
Various patches from Ben H: a fix for an outdated comment, a couple
Simon Tatham
2005-09-05
*
I've dithered a bit in the past about whether or not it's allowable
Simon Tatham
2005-09-05
*
Patch from Ton van Overbeek to fix a small memory leak in
Simon Tatham
2005-09-04
*
Patch from Ton van Overbeek to correct Loopy's misplaced line ends
Simon Tatham
2005-09-04
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Another global environment-variable override across all games. This
Simon Tatham
2005-09-04
*
Couple of minor updates to restore accuracy.
Simon Tatham
2005-09-04
*
Patches from James H. The usual stuff (memory leak fixes and 16-bit
Simon Tatham
2005-09-03
*
Someone points out that the Solo text formatter would be a lot
Simon Tatham
2005-09-02
*
Stop Light Up from eating system keypresses, which it was previously
Simon Tatham
2005-09-01
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Optimiser placation.
Simon Tatham
2005-09-01
*
Palm fixes for Loopy from James H: a #ifdef SLOW_SYSTEM, and an
Simon Tatham
2005-09-01
*
James H's memory leak fixes to Inertia.
Simon Tatham
2005-09-01
*
James H has implemented a new `Tricky' difficulty level in Light Up:
Simon Tatham
2005-09-01
*
Ability to drag pencil marks around.
Simon Tatham
2005-08-31
*
Terribly cunning approach to making the pencil marks look nicer,
Simon Tatham
2005-08-31
*
Debian requires -lm, where Red Hat didn't.
Simon Tatham
2005-08-31
*
Ahem; forgot about recursion. Recursive solving now shows its
Simon Tatham
2005-08-31
*
Now that Map has some seriously complex deductions, it's about time
Simon Tatham
2005-08-31
*
Forcing chains in Map give rise to a new `Hard' difficulty level.
Simon Tatham
2005-08-30
*
Implemented a couple more reasoning modes for Extreme difficulty
Simon Tatham
2005-08-30
*
Backspace and Delete keys now function like Space in Solo.
Simon Tatham
2005-08-29
*
Typo in comment :-)
Simon Tatham
2005-08-29
*
Ahem. The region density at which things start to get hairy is 2/3
Simon Tatham
2005-08-29
*
Aesthetic improvements to the Map error indicators:
Simon Tatham
2005-08-29
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Unreasonable mode for Map.
Simon Tatham
2005-08-28
*
Error highlighting in Map.
Simon Tatham
2005-08-28
*
There seems to be some odd behaviour when GTK is asked to draw an
Simon Tatham
2005-08-28
*
HACKING.but -> devel.but
Jacob Nevins
2005-08-28
*
Fix array bounds violation in the solver. Oops.
Simon Tatham
2005-08-27
*
OS X seems particularly picky about possibly uninitialised
Simon Tatham
2005-08-27
*
New puzzle: `Inertia', originally written for Windows by Ben
Simon Tatham
2005-08-27
*
Trivial doc changes after recent prolificacy.
Jacob Nevins
2005-08-26
*
Memory leak and type safety fixes from James H.
Simon Tatham
2005-08-25
*
Phil Bordelon points out that the general convention is to orient
Simon Tatham
2005-08-25
*
Mike points out that I made an error in one of the presets...
Simon Tatham
2005-08-25
*
Over-enthusiastic assertion introduced in the printing revamp was
Simon Tatham
2005-08-24
*
Optimiser placation for OS X gcc.
Simon Tatham
2005-08-24
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