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Commit message (
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Author
Age
*
js: Add a trivial error handler that alert()s
Ben Harris
2023-02-19
*
Convert a lot of floating-point constants to single precision
Ben Harris
2023-02-19
*
Miscellaneous const fixes
Ben Harris
2023-02-18
*
Use unreserved macro names for multiple-include protection
Ben Harris
2023-02-18
*
Replace a buch of "const static" with "static const"
Ben Harris
2023-02-18
*
Unequal: use %u to format an unsigned int
Ben Harris
2023-02-18
*
Undead: be a bit more careful about sprintf buffer sizes
Ben Harris
2023-02-18
*
Revert "Stop persistent-mode fuzzpuzz exiting prematurely"
Ben Harris
2023-02-18
*
Make emcc.c clean under -Wmissing-prototypes etc
Ben Harris
2023-02-18
*
Mosaic: ignore taps above/left of the grid
Chris Boyle
2023-02-18
*
Stop persistent-mode fuzzpuzz exiting prematurely
Ben Harris
2023-02-18
*
Support Honggfuzz's persistent mode in fuzzpuzz
Ben Harris
2023-02-18
*
Use -Wmissing-prototypes with GCC as well
Ben Harris
2023-02-18
*
Buildscr: include a test build with clang + STRICT.
Simon Tatham
2023-02-18
*
Fix missing statics and #includes on variables.
Simon Tatham
2023-02-18
*
Fix unused variable warnings from clang.
Simon Tatham
2023-02-18
*
Add -Wmissing-prototypes to STRICT clang builds.
Simon Tatham
2023-02-18
*
Enable -Wmissing-declarations in STRICT mode on GCC
Ben Harris
2023-02-18
*
Mark many more function (and some objects) static
Ben Harris
2023-02-18
*
Call deallocate() in matching.c test routines
Ben Harris
2023-02-18
*
Adjust fuzzpuzz sample shell commands to not include "/*"
Ben Harris
2023-02-16
*
Tracks: set drag_s{x,y} even if starting off-grid
Chris Boyle
2023-02-16
*
Update and expand comment at the head of fuzzpuzz
Ben Harris
2023-02-16
*
Separate fuzzing and harness in fuzzpuzz
Ben Harris
2023-02-16
*
js: Hide type menu if there's only one preset and no configuration
Ben Harris
2023-02-16
*
Solo: cope with pencil marks when tilesize == 1
Ben Harris
2023-02-16
*
Note in the documentation that Pattern clues are in order
Ben Harris
2023-02-15
*
Tighten grid-size limit in Mines
Ben Harris
2023-02-15
*
Make sure that moves in Flood use only valid colours
Ben Harris
2023-02-14
*
Fix over-long lines in devel.but
Ben Harris
2023-02-13
*
More validation of solve moves in Flood
Ben Harris
2023-02-13
*
Validate that save file values are ASCII (mostly)
Ben Harris
2023-02-13
*
Extend fuzzpuzz to test more code
Ben Harris
2023-02-13
*
Reserialise the game in fuzzpuzz
Ben Harris
2023-02-13
*
Avoid division by zero in Cube grid-size checks
Ben Harris
2023-02-13
*
Mosaic: don't duplicate the description being validated
Ben Harris
2023-02-13
*
Loopy: free the grid description string if it's invalid
Ben Harris
2023-02-13
*
Twiddle: don't read off the end of parameter strings ending 'm'
Ben Harris
2023-02-13
*
Free new game_state properly in Mosaic's execute_move()
Ben Harris
2023-02-13
*
Remember to free the numcolours array from Pattern's drawstate
Ben Harris
2023-02-13
*
Don't leak duplicate edges in Untangle
Ben Harris
2023-02-13
*
Undead: check the return value of sscanf() in execute_move()
Ben Harris
2023-02-13
*
Remember to free the to_draw member from Net's drawstate
Ben Harris
2023-02-13
*
Don't leak grids in Loopy's validate_desc()
Ben Harris
2023-02-13
*
Remember to free the actual_board array in Mosaic
Ben Harris
2023-02-13
*
Fix memory leaks in Keen's validate_desc()
Ben Harris
2023-02-13
*
Allow more general cross-shaped boards in Pegs
Ben Harris
2023-02-12
*
Don't allow moves that change the constraints in Unequal
Ben Harris
2023-02-11
*
Cleanly reject more ill-formed solve moves in Flood
Ben Harris
2023-02-11
*
Check state is valid at the end of a move in Pearl
Ben Harris
2023-02-11
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