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* Added a status bar.Simon Tatham2004-04-29
| | | | [originally from svn r4174]
* Implemented text and clipping primitives in the frontend, and addedSimon Tatham2004-04-29
| | | | | | two new simple games `fifteen' and `sixteen'. [originally from svn r4173]
* Add a template file defining the null game.Simon Tatham2004-04-29
| | | | [originally from svn r4169]
* Add a menu bar, in both Windows and GTK. In particular, game modulesSimon Tatham2004-04-28
| | | | | | | | | are now expected to provide a list of `presets' (game_params plus a name) which are selectable from the menu. This means I can play both Octahedron and Cube without recompiling in between :-) While I'm here, also enabled a Cygwin makefile, which Just Worked. [originally from svn r4158]
* Most of a Windows front end. Something's not _quite_ right in theSimon Tatham2004-04-27
| | | | | | | GDI - there are blobs in the middle of powered lines in Net. But it's 99% there now. [originally from svn r4156]
* Implemented Cube, in a sufficiently general way that it also handlesSimon Tatham2004-04-27
| | | | | | the tetrahedron, octahedron and icosahedron. [originally from svn r4151]
* Initial checkin of a portable framework for writing small GUI puzzleSimon Tatham2004-04-25
games. [originally from svn r4138]