| Commit message (Expand) | Author | Age |
| ... | |
| * | There's always one. Forgot to add Pegs to `make install'. | Simon Tatham | 2005-07-04 |
| * | Peg Solitaire implementation, complete with a random board | Simon Tatham | 2005-07-04 |
| * | Load and Save are now supported on all three desktop platforms, and | Simon Tatham | 2005-06-30 |
| * | And forgot to add guess to the Unix make install target! I need a list. | Simon Tatham | 2005-06-23 |
| * | `Guess', a Mastermind clone from James Harvey. This checkin also | Simon Tatham | 2005-06-23 |
| * | I'm sick of not having a `make install' target. | Simon Tatham | 2005-06-18 |
| * | Another new puzzle! This one isn't particularly deep or complex | Simon Tatham | 2005-06-17 |
| * | James Harvey has contributed an implementation of `Same Game', also | Simon Tatham | 2005-06-07 |
| * | Initial checkin of my Minesweeper clone, which uses a solver during | Simon Tatham | 2005-05-30 |
| * | Missed a vital semicolon off the Cygwin version.c makefile fragment. | Simon Tatham | 2005-05-15 |
| * | Er, except that I already had a makedist.sh. Transferred new version | Simon Tatham | 2005-05-15 |
| * | Added automatic determination of the SVN revision number if a build | Simon Tatham | 2005-05-15 |
| * | Introduce a versioning mechanism, and an `About' box in all front | Simon Tatham | 2005-05-15 |
| * | New puzzle: `twiddle', generalised from a random door-unlocking | Simon Tatham | 2005-04-30 |
| * | Initial checkin of `Solo', the number-placing puzzle popularised by | Simon Tatham | 2005-04-23 |
| * | `make release' target, which builds a .dmg disk image in what | Simon Tatham | 2005-01-24 |
| * | Improve OS X help: split back up into multiple files (thanks to | Simon Tatham | 2005-01-24 |
| * | The #definition of COMBINED was done very badly: it was a piece of | Simon Tatham | 2005-01-24 |
| * | First cut at online help under OS X. I just built the HTML version | Simon Tatham | 2005-01-24 |
| * | Added a framework for putting things other than the binary into a | Simon Tatham | 2005-01-23 |
| * | Initial checkin of a Mac OS X port of puzzles, using Cocoa. All | Simon Tatham | 2005-01-22 |
| * | New puzzle: `pattern'. | Simon Tatham | 2004-12-07 |
| * | Richard B's utterly evil `netslide': cross between Net and Sixteen. | Simon Tatham | 2004-05-26 |
| * | Rename the Windows Net executable, due to its clash with the system | Simon Tatham | 2004-05-11 |
| * | Added a new game, `Rectangles', taken from nikoli.co.jp. | Simon Tatham | 2004-05-11 |
| * | The Windows RNG turns out to only give about 16 bits at a time. This | Simon Tatham | 2004-05-03 |
| * | Added a status bar. | Simon Tatham | 2004-04-29 |
| * | Implemented text and clipping primitives in the frontend, and added | Simon Tatham | 2004-04-29 |
| * | Add a template file defining the null game. | Simon Tatham | 2004-04-29 |
| * | Add a menu bar, in both Windows and GTK. In particular, game modules | Simon Tatham | 2004-04-28 |
| * | Most of a Windows front end. Something's not _quite_ right in the | Simon Tatham | 2004-04-27 |
| * | Implemented Cube, in a sufficiently general way that it also handles | Simon Tatham | 2004-04-27 |
| * | Initial checkin of a portable framework for writing small GUI puzzle | Simon Tatham | 2004-04-25 |