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Author
Age
*
New rule: interpret_move() is passed a pointer to the game_drawstate
Simon Tatham
2012-09-09
*
Increase by 1 pixel the clip rectangle used to draw and erase the
Simon Tatham
2012-04-08
*
Changed my mind about midend_is_solved: I've now reprototyped it as
Simon Tatham
2011-06-19
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Add a function to every game backend which indicates whether a game
Simon Tatham
2011-04-02
*
Another w/h transposition typo.
Simon Tatham
2010-02-24
*
Typo affecting gameplay on grids wider than they are tall. (Clicking
Simon Tatham
2010-02-24
*
Minor bug fixes from James Harvey.
Simon Tatham
2009-12-17
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Keyboard control patch for Black Box, from James H.
Simon Tatham
2009-01-28
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New infrastructure feature. Games are now permitted to be
Simon Tatham
2008-09-06
*
Dariusz Olszewski's changes to support compiling for PocketPC. This
Simon Tatham
2007-02-26
*
HTML Help support for Puzzles, with the same kind of automatic
Simon Tatham
2006-12-24
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Tal Kelrich spotted that hitting `Solve' on a configuration which is
Simon Tatham
2006-02-07
*
Cleanup: it was absolutely stupid for game_wants_statusbar() to be a
Simon Tatham
2005-10-22
*
Cleanup: remove the game_state parameter to game_colours(). No game
Simon Tatham
2005-10-22
*
Cleanup: the `mouse_priorities' field in the back end has been a
Simon Tatham
2005-10-22
*
Cleanup: rename random_init() to random_new(), because it actually
Simon Tatham
2005-10-22
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Substantial infrastructure upheaval. I've separated the drawing API
Simon Tatham
2005-08-18
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Cleanups to completion flashes: all four of these games used to
Simon Tatham
2005-08-05
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Cleanups from James H: a few missing statics, a precautionary cast
Simon Tatham
2005-08-03
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New end-game approach to Black Box. Instead of revealing the ball
Simon Tatham
2005-07-31
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One more fix from Ben H. Also switched round the arena colour
Simon Tatham
2005-07-29
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Various fixes and cleanups suggested by Ben Hutchings:
Simon Tatham
2005-07-29
*
Bah, there's always one: failed to `svn add' blackbox.c itself!
Simon Tatham
2005-07-17