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dominosa.c
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Author
Age
*
Dominosa: use new move_cursor() features
Ben Harris
2023-08-09
*
move_cursor(): handle visible flag; return useful value
Ben Harris
2023-08-09
*
Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in Dominosa
Ben Harris
2023-06-24
*
Rename UI_UPDATE as MOVE_UI_UPDATE
Ben Harris
2023-06-11
*
New backend functions: get_prefs and set_prefs.
Simon Tatham
2023-04-23
*
Pass a game_ui to compute_size, print_size and print.
Simon Tatham
2023-04-21
*
Reorganise the dsf API into three kinds of dsf.
Simon Tatham
2023-04-20
*
Remove size parameter from dsf init and copy functions.
Simon Tatham
2023-04-20
*
Declare all dsfs as a dedicated type name 'DSF'.
Simon Tatham
2023-04-20
*
Use a dedicated free function to free dsfs.
Simon Tatham
2023-04-20
*
Stop putting dsfs in existing scratch int arrays.
Simon Tatham
2023-04-20
*
Make encode_ui() and decode_ui() optional in back-ends
Ben Harris
2023-04-08
*
Fall back to <math.h> if <tgmath.h> doesn't work.
Simon Tatham
2023-04-06
*
Replace <math.h> with <tgmath.h> throughout
Ben Harris
2023-04-04
*
Add an environment variable to control initial cursor visibility
Ben Harris
2023-03-22
*
Fix missing statics and #includes on variables.
Simon Tatham
2023-02-18
*
Mark many more function (and some objects) static
Ben Harris
2023-02-18
*
Dominosa: require the two halves of a domino to be adjacent
Ben Harris
2023-02-02
*
Remove various unused game functions
Ben Harris
2023-01-31
*
Last-ditch grid-size limit for Dominosa
Ben Harris
2023-01-15
*
New backend function: current_key_label()
Ben Harris
2022-12-09
*
Centralise initial clearing of the puzzle window.
Simon Tatham
2021-04-25
*
Add method for frontends to query the backend's cursor location.
Franklin Wei
2020-12-07
*
Fix build failure in C90 mode.
Simon Tatham
2019-04-14
*
Dominosa: move set analysis with doubles into Extreme.
Simon Tatham
2019-04-13
*
Dominosa: add area-parity deductions, at Basic level.
Simon Tatham
2019-04-13
*
Dominosa: another forcing-chain based deduction.
Simon Tatham
2019-04-13
*
Dominosa: another local deduction in Basic level.
Simon Tatham
2019-04-13
*
Dominosa: further forms of set analysis.
Simon Tatham
2019-04-11
*
Dominosa: be more careful about >= Hard layout.
Simon Tatham
2019-04-11
*
Dominosa: max-difficulty option in the solver.
Simon Tatham
2019-04-11
*
Dominosa: more sophisticated grid layout in >= Hard mode.
Simon Tatham
2019-04-10
*
Dominosa: add presets for Hard and Extreme difficulty.
Simon Tatham
2019-04-05
*
Dominosa: prevent hangs generating tiny hard puzzles.
Simon Tatham
2019-04-05
*
Dominosa: add an Extreme difficulty, with forcing chains.
Simon Tatham
2019-04-05
*
Dominosa: update the to-do list.
Simon Tatham
2019-04-04
*
Dominosa: allow set analysis even with adjacency.
Simon Tatham
2019-04-04
*
Dominosa: add a Hard difficulty which can do set analysis.
Simon Tatham
2019-04-04
*
Dominosa: new deduction deduce_local_duplicate().
Simon Tatham
2019-04-04
*
Dominosa: introduce a difficulty system.
Simon Tatham
2019-04-04
*
Dominosa: rewrite the solver.
Simon Tatham
2019-04-04
*
Dominosa: add a command-line solver.
Simon Tatham
2019-04-04
*
Use C99 bool within source modules.
Simon Tatham
2018-11-13
*
Replace TRUE/FALSE with C99 true/false throughout.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the game backend API.
Simon Tatham
2018-11-13
*
Dominosa: some more solver thoughts.
Simon Tatham
2018-09-21
*
Add a request_keys() function with a midend wrapper.
Franklin Wei
2018-04-22
*
Make the code base clean under -Wwrite-strings.
Simon Tatham
2017-10-01
*
Return error messages as 'const char *', not 'char *'.
Simon Tatham
2017-10-01
*
Use a proper union in struct config_item.
Simon Tatham
2017-10-01
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