| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Use C99 bool within source modules. | Simon Tatham | 2018-11-13 |
| * | Replace TRUE/FALSE with C99 true/false throughout. | Simon Tatham | 2018-11-13 |
| * | Adopt C99 bool in the game backend API. | Simon Tatham | 2018-11-13 |
| * | Add a request_keys() function with a midend wrapper. | Franklin Wei | 2018-04-22 |
| * | Return error messages as 'const char *', not 'char *'. | Simon Tatham | 2017-10-01 |
| * | Use a proper union in struct config_item. | Simon Tatham | 2017-10-01 |
| * | New name UI_UPDATE for interpret_move's return "". | Simon Tatham | 2017-10-01 |
| * | Rework the preset menu system to permit submenus. | Simon Tatham | 2017-04-26 |
| * | Add a missing error message in Flood solve_game(). | Simon Tatham | 2015-12-24 |
| * | Fix a compile warning on ARM. | Simon Tatham | 2015-03-24 |
| * | Improve the Flood solver. | Simon Tatham | 2015-01-15 |
| * | Revise the Flood preset list. | Simon Tatham | 2015-01-13 |
| * | New puzzle: 'Flood'. | Simon Tatham | 2015-01-12 |