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Author
2023-08-09
Appropriately generate MOVE_NO_EFFECT from '\b' in Guess
Ben Harris
2023-08-09
Use move_cursor() for cursor movement in Guess
Ben Harris
2023-08-09
Guess: define constants for flags OR'ed into peg colours
Ben Harris
2023-08-08
Guess: move hold marker upward by two pixels
Ben Harris
2023-06-11
Rename UI_UPDATE as MOVE_UI_UPDATE
Ben Harris
2023-05-30
Add preferences for existing UI style controls
Ben Harris
2023-04-23
New backend functions: get_prefs and set_prefs.
Simon Tatham
2023-04-21
Pass a game_ui to compute_size, print_size and print.
Simon Tatham
2023-04-08
Add a game_state argument to decode_ui()
Ben Harris
2023-04-06
Fall back to <math.h> if <tgmath.h> doesn't work.
Simon Tatham
2023-04-04
Replace <math.h> with <tgmath.h> throughout
Ben Harris
2023-03-22
Add an environment variable to control initial cursor visibility
Ben Harris
2023-01-31
Remove various unused game functions
Ben Harris
2023-01-19
Allow repeated "solve" operations in Guess
Ben Harris
2023-01-15
Guess: validate peg colours in decode_ui()
Ben Harris
2023-01-15
Guess: Don't allow any moves once the game is solved
Ben Harris
2022-12-23
Guess: Make 'H' key work properly with "Allow duplicates" off
Ben Harris
2022-12-16
guess: Remove an obsolete workaround
Ben Harris
2022-12-09
New backend function: current_key_label()
Ben Harris
2022-12-07
guess: Much more efficient keyboard interface
Ben Harris
2022-12-07
guess: Move the cursor to the first peg position after a guess
Ben Harris
2022-12-05
guess: Fix keyboard access to hold function
Ben Harris
2021-04-25
Centralise initial clearing of the puzzle window.
Simon Tatham
2020-12-07
Add method for frontends to query the backend's cursor location.
Franklin Wei
2018-11-13
Use C99 bool within source modules.
Simon Tatham
2018-11-13
Replace TRUE/FALSE with C99 true/false throughout.
Simon Tatham
2018-11-13
Adopt C99 bool in the game backend API.
Simon Tatham
2018-04-22
Add a request_keys() function with a midend wrapper.
Franklin Wei
2017-10-01
Make the code base clean under -Wwrite-strings.
Simon Tatham
2017-10-01
Return error messages as 'const char *', not 'char *'.
Simon Tatham
2017-10-01
Use a proper union in struct config_item.
Simon Tatham
2017-10-01
New name UI_UPDATE for interpret_move's return "".
Simon Tatham
2017-04-26
Rework the preset menu system to permit submenus.
Simon Tatham
2015-10-14
Add hinting feature to Guess.
Jonas Kölker
2015-10-03
Fix a misrendering in Guess.
Jonas Kölker
2015-10-03
Fix a memory error in Guess cursor handling.
Jonas Kölker
2013-04-13
Giant const patch of doom: add a 'const' to every parameter in every
Simon Tatham
2013-04-12
Add 'const' to the game_params arguments in validate_desc and
Simon Tatham
2012-09-09
New rule: interpret_move() is passed a pointer to the game_drawstate
Simon Tatham
2012-04-08
Increase by 1 in every direction the size of the blitter used to save
Simon Tatham
2011-06-19
Changed my mind about midend_is_solved: I've now reprototyped it as
Simon Tatham
2011-05-04
Fix warnings generated by gcc 4.6.0 about variables set but not
Simon Tatham
2011-04-02
Add a function to every game backend which indicates whether a game
Simon Tatham
2009-01-12
Patch from James H to fix some off-by-one errors in Guess's click
Simon Tatham
2008-09-13
Patch from James H providing lots more paranoid casting. Also one
Simon Tatham
2008-09-13
Patch from James H to centralise some generally useful cursor-
Simon Tatham
2008-09-06
New infrastructure feature. Games are now permitted to be
Simon Tatham
2006-12-24
HTML Help support for Puzzles, with the same kind of automatic
Simon Tatham
2006-11-23
Optionally label the colours in Guess with letters of the alphabet.
Simon Tatham
2006-03-03
"Hold" function in Guess was completely broken.
Jacob Nevins
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