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Author
Age
*
Appropriately generate MOVE_NO_EFFECT from '\b' in Guess
Ben Harris
2023-08-09
*
Use move_cursor() for cursor movement in Guess
Ben Harris
2023-08-09
*
Guess: define constants for flags OR'ed into peg colours
Ben Harris
2023-08-09
*
Guess: move hold marker upward by two pixels
Ben Harris
2023-08-08
*
Rename UI_UPDATE as MOVE_UI_UPDATE
Ben Harris
2023-06-11
*
Add preferences for existing UI style controls
Ben Harris
2023-05-30
*
New backend functions: get_prefs and set_prefs.
Simon Tatham
2023-04-23
*
Pass a game_ui to compute_size, print_size and print.
Simon Tatham
2023-04-21
*
Add a game_state argument to decode_ui()
Ben Harris
2023-04-08
*
Fall back to <math.h> if <tgmath.h> doesn't work.
Simon Tatham
2023-04-06
*
Replace <math.h> with <tgmath.h> throughout
Ben Harris
2023-04-04
*
Add an environment variable to control initial cursor visibility
Ben Harris
2023-03-22
*
Remove various unused game functions
Ben Harris
2023-01-31
*
Allow repeated "solve" operations in Guess
Ben Harris
2023-01-19
*
Guess: validate peg colours in decode_ui()
Ben Harris
2023-01-15
*
Guess: Don't allow any moves once the game is solved
Ben Harris
2023-01-15
*
Guess: Make 'H' key work properly with "Allow duplicates" off
Ben Harris
2022-12-23
*
guess: Remove an obsolete workaround
Ben Harris
2022-12-16
*
New backend function: current_key_label()
Ben Harris
2022-12-09
*
guess: Much more efficient keyboard interface
Ben Harris
2022-12-07
*
guess: Move the cursor to the first peg position after a guess
Ben Harris
2022-12-07
*
guess: Fix keyboard access to hold function
Ben Harris
2022-12-05
*
Centralise initial clearing of the puzzle window.
Simon Tatham
2021-04-25
*
Add method for frontends to query the backend's cursor location.
Franklin Wei
2020-12-07
*
Use C99 bool within source modules.
Simon Tatham
2018-11-13
*
Replace TRUE/FALSE with C99 true/false throughout.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the game backend API.
Simon Tatham
2018-11-13
*
Add a request_keys() function with a midend wrapper.
Franklin Wei
2018-04-22
*
Make the code base clean under -Wwrite-strings.
Simon Tatham
2017-10-01
*
Return error messages as 'const char *', not 'char *'.
Simon Tatham
2017-10-01
*
Use a proper union in struct config_item.
Simon Tatham
2017-10-01
*
New name UI_UPDATE for interpret_move's return "".
Simon Tatham
2017-10-01
*
Rework the preset menu system to permit submenus.
Simon Tatham
2017-04-26
*
Add hinting feature to Guess.
Jonas Kölker
2015-10-14
*
Fix a misrendering in Guess.
Jonas Kölker
2015-10-03
*
Fix a memory error in Guess cursor handling.
Jonas Kölker
2015-10-03
*
Giant const patch of doom: add a 'const' to every parameter in every
Simon Tatham
2013-04-13
*
Add 'const' to the game_params arguments in validate_desc and
Simon Tatham
2013-04-12
*
New rule: interpret_move() is passed a pointer to the game_drawstate
Simon Tatham
2012-09-09
*
Increase by 1 in every direction the size of the blitter used to save
Simon Tatham
2012-04-08
*
Changed my mind about midend_is_solved: I've now reprototyped it as
Simon Tatham
2011-06-19
*
Fix warnings generated by gcc 4.6.0 about variables set but not
Simon Tatham
2011-05-04
*
Add a function to every game backend which indicates whether a game
Simon Tatham
2011-04-02
*
Patch from James H to fix some off-by-one errors in Guess's click
Simon Tatham
2009-01-12
*
Patch from James H providing lots more paranoid casting. Also one
Simon Tatham
2008-09-13
*
Patch from James H to centralise some generally useful cursor-
Simon Tatham
2008-09-13
*
New infrastructure feature. Games are now permitted to be
Simon Tatham
2008-09-06
*
HTML Help support for Puzzles, with the same kind of automatic
Simon Tatham
2006-12-24
*
Optionally label the colours in Guess with letters of the alphabet.
Simon Tatham
2006-11-23
*
"Hold" function in Guess was completely broken.
Jacob Nevins
2006-03-03
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