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keen.c
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Author
Age
*
Fix memory leaks in Keen's validate_desc()
Ben Harris
2023-02-13
*
Remove various unused game functions
Ben Harris
2023-01-31
*
When filling in or blanking a square, don't generate null moves
Ben Harris
2022-12-27
*
New backend function: current_key_label()
Ben Harris
2022-12-09
*
Centralise initial clearing of the puzzle window.
Simon Tatham
2021-04-25
*
Add method for frontends to query the backend's cursor location.
Franklin Wei
2020-12-07
*
Keen: fill in the latin.c validator function.
Simon Tatham
2020-05-23
*
latin.c: call a user-provided validator function. [NFC]
Simon Tatham
2020-05-23
*
Use C99 bool within source modules.
Simon Tatham
2018-11-13
*
Replace TRUE/FALSE with C99 true/false throughout.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the game backend API.
Simon Tatham
2018-11-13
*
Enable 64-bit osx build and fix a warning.
Josh Lee
2018-06-01
*
Move `static' keyword to beginning of declaration.
Franklin Wei
2018-04-24
*
Add a request_keys() function with a midend wrapper.
Franklin Wei
2018-04-22
*
Make the code base clean under -Wwrite-strings.
Simon Tatham
2017-10-01
*
Return error messages as 'const char *', not 'char *'.
Simon Tatham
2017-10-01
*
Use a proper union in struct config_item.
Simon Tatham
2017-10-01
*
New name UI_UPDATE for interpret_move's return "".
Simon Tatham
2017-10-01
*
Rework the preset menu system to permit submenus.
Simon Tatham
2017-04-26
*
Fix a valgrind warning in the Keen DIFF_HARD solver code.
Simon Tatham
2016-01-03
*
Add 'Inshi No Heya' (multiplication only) variant to Keen.
Jonas Kölker
2015-10-03
*
Fix a display glitch in Keen's pencil-mode cursor.
Jonas Kölker
2015-10-03
*
Giant const patch of doom: add a 'const' to every parameter in every
Simon Tatham
2013-04-13
*
Add 'const' to the game_params arguments in validate_desc and
Simon Tatham
2013-04-12
*
Adjust Keen's grid generation to constrain the maximum size of clue
Simon Tatham
2013-04-12
*
New rule: interpret_move() is passed a pointer to the game_drawstate
Simon Tatham
2012-09-09
*
Changed my mind about midend_is_solved: I've now reprototyped it as
Simon Tatham
2011-06-19
*
Having played Keen a bit following the clue-generation fix in r9165,
Simon Tatham
2011-05-07
*
Having looked at Keen's clue selection code, I also notice that the
Simon Tatham
2011-05-04
*
Fix warnings generated by gcc 4.6.0 about variables set but not
Simon Tatham
2011-05-04
*
Add a function to every game backend which indicates whether a game
Simon Tatham
2011-04-02
*
Patch from Ben Hutchings to fix an error-checking goof: Keen
Simon Tatham
2010-05-16
*
Memory leak fix from James H.
Simon Tatham
2010-01-18
*
Missing piece of code I should have cribbed from Solo: we have to
Simon Tatham
2010-01-05
*
Another 16-bit-cleanliness fix (and for once I spotted it before James!)
Simon Tatham
2010-01-05
*
16-bit cleanliness patch from James H.
Simon Tatham
2010-01-04
*
Couple of missing 'static's.
Simon Tatham
2010-01-01
*
New puzzle! 'Keen', a clone of KenKen.
Simon Tatham
2009-12-27