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2023-08-09Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in Light UpBen Harris
2023-08-09Light Up: use new move_cursor() featuresBen Harris
2023-08-09move_cursor(): handle visible flag; return useful valueBen Harris
2023-06-11Rename UI_UPDATE as MOVE_UI_UPDATEBen Harris
2023-04-23New backend functions: get_prefs and set_prefs.Simon Tatham
2023-04-23Move per-puzzle ad-hoc getenv preferences into game_ui.Simon Tatham
2023-04-21Pass a game_ui to compute_size, print_size and print.Simon Tatham
2023-04-08Make encode_ui() and decode_ui() optional in back-endsBen Harris
2023-04-06Fall back to <math.h> if <tgmath.h> doesn't work.Simon Tatham
2023-04-04Replace <math.h> with <tgmath.h> throughoutBen Harris
2023-03-22Add an environment variable to control initial cursor visibilityBen Harris
2023-03-22New shared function, getenv_bool()Ben Harris
2023-02-18Fix missing statics and #includes on variables.Simon Tatham
2023-02-18Fix unused variable warnings from clang.Simon Tatham
2023-01-31Remove various unused game functionsBen Harris
2023-01-15Last-ditch maximum size limit for Light UpBen Harris
2022-12-16Remove _() introduced from Android port.Jacob Nevins
2022-12-16lightup: Ban 2x2 with either 4-way typeChris Boyle
2022-12-09New backend function: current_key_label()Ben Harris
2022-12-05lightup: Remove tests for keystrokes canonicalised by mid-endBen Harris
2021-04-25Centralise initial clearing of the puzzle window.Simon Tatham
2020-12-07Add method for frontends to query the backend's cursor location.Franklin Wei
2018-11-13Add missing 'static' to game-internal declarations.Simon Tatham
2018-11-13Use C99 bool within source modules.Simon Tatham
2018-11-13Replace TRUE/FALSE with C99 true/false throughout.Simon Tatham
2018-11-13Adopt C99 bool in the game backend API.Simon Tatham
2018-04-22Add a request_keys() function with a midend wrapper.Franklin Wei
2017-10-01Return error messages as 'const char *', not 'char *'.Simon Tatham
2017-10-01Use a proper union in struct config_item.Simon Tatham
2017-10-01New name UI_UPDATE for interpret_move's return "".Simon Tatham
2017-04-26Rework the preset menu system to permit submenus.Simon Tatham
2013-04-13Giant const patch of doom: add a 'const' to every parameter in everySimon Tatham
2013-04-12Add 'const' to the game_params arguments in validate_desc andSimon Tatham
2013-03-11Remove a redundant and also erroneous memset.Simon Tatham
2012-09-09New rule: interpret_move() is passed a pointer to the game_drawstateSimon Tatham
2012-01-23Add comments suggesting some solver upgrades to Light Up (perhaps forSimon Tatham
2012-01-23The Light Up solver limits its recursion depth, so if it fails to findSimon Tatham
2012-01-23Fix default parameter assignment in Light Up when validating anSimon Tatham
2011-06-19Changed my mind about midend_is_solved: I've now reprototyped it asSimon Tatham
2011-05-04Fix warnings generated by gcc 4.6.0 about variables set but notSimon Tatham
2011-04-02Add a function to every game backend which indicates whether a gameSimon Tatham
2009-12-17Minor bug fixes from James Harvey.Simon Tatham
2009-12-17Patches from Frode Austvik to modify the effects of the mouseSimon Tatham
2009-06-17Memory management and other fixes from James H.Simon Tatham
2009-01-08Patches from James H to add or improve arrow-key-driven cursors forSimon Tatham
2008-11-28Fix parenthesis problem in Light Up solver. Should fix Debian bugSimon Tatham
2008-11-16Patches from Lee Dowling to make Light Up and Net use theSimon Tatham
2008-09-13Patch from James H providing lots more paranoid casting. Also oneSimon Tatham
2008-09-06New infrastructure feature. Games are now permitted to beSimon Tatham
2007-07-31Experimental UI tweak enabled by a hacky environment variable:Simon Tatham