index
:
puzzles
devel
master
rockbox
rockbox-devel
My sgt-puzzles tree
Franklin Wei
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
lightup.c
(
unfollow
)
Commit message (
Expand
)
Author
2023-08-09
Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in Light Up
Ben Harris
2023-08-09
Light Up: use new move_cursor() features
Ben Harris
2023-08-09
move_cursor(): handle visible flag; return useful value
Ben Harris
2023-06-11
Rename UI_UPDATE as MOVE_UI_UPDATE
Ben Harris
2023-04-23
New backend functions: get_prefs and set_prefs.
Simon Tatham
2023-04-23
Move per-puzzle ad-hoc getenv preferences into game_ui.
Simon Tatham
2023-04-21
Pass a game_ui to compute_size, print_size and print.
Simon Tatham
2023-04-08
Make encode_ui() and decode_ui() optional in back-ends
Ben Harris
2023-04-06
Fall back to <math.h> if <tgmath.h> doesn't work.
Simon Tatham
2023-04-04
Replace <math.h> with <tgmath.h> throughout
Ben Harris
2023-03-22
Add an environment variable to control initial cursor visibility
Ben Harris
2023-03-22
New shared function, getenv_bool()
Ben Harris
2023-02-18
Fix missing statics and #includes on variables.
Simon Tatham
2023-02-18
Fix unused variable warnings from clang.
Simon Tatham
2023-01-31
Remove various unused game functions
Ben Harris
2023-01-15
Last-ditch maximum size limit for Light Up
Ben Harris
2022-12-16
Remove _() introduced from Android port.
Jacob Nevins
2022-12-16
lightup: Ban 2x2 with either 4-way type
Chris Boyle
2022-12-09
New backend function: current_key_label()
Ben Harris
2022-12-05
lightup: Remove tests for keystrokes canonicalised by mid-end
Ben Harris
2021-04-25
Centralise initial clearing of the puzzle window.
Simon Tatham
2020-12-07
Add method for frontends to query the backend's cursor location.
Franklin Wei
2018-11-13
Add missing 'static' to game-internal declarations.
Simon Tatham
2018-11-13
Use C99 bool within source modules.
Simon Tatham
2018-11-13
Replace TRUE/FALSE with C99 true/false throughout.
Simon Tatham
2018-11-13
Adopt C99 bool in the game backend API.
Simon Tatham
2018-04-22
Add a request_keys() function with a midend wrapper.
Franklin Wei
2017-10-01
Return error messages as 'const char *', not 'char *'.
Simon Tatham
2017-10-01
Use a proper union in struct config_item.
Simon Tatham
2017-10-01
New name UI_UPDATE for interpret_move's return "".
Simon Tatham
2017-04-26
Rework the preset menu system to permit submenus.
Simon Tatham
2013-04-13
Giant const patch of doom: add a 'const' to every parameter in every
Simon Tatham
2013-04-12
Add 'const' to the game_params arguments in validate_desc and
Simon Tatham
2013-03-11
Remove a redundant and also erroneous memset.
Simon Tatham
2012-09-09
New rule: interpret_move() is passed a pointer to the game_drawstate
Simon Tatham
2012-01-23
Add comments suggesting some solver upgrades to Light Up (perhaps for
Simon Tatham
2012-01-23
The Light Up solver limits its recursion depth, so if it fails to find
Simon Tatham
2012-01-23
Fix default parameter assignment in Light Up when validating an
Simon Tatham
2011-06-19
Changed my mind about midend_is_solved: I've now reprototyped it as
Simon Tatham
2011-05-04
Fix warnings generated by gcc 4.6.0 about variables set but not
Simon Tatham
2011-04-02
Add a function to every game backend which indicates whether a game
Simon Tatham
2009-12-17
Minor bug fixes from James Harvey.
Simon Tatham
2009-12-17
Patches from Frode Austvik to modify the effects of the mouse
Simon Tatham
2009-06-17
Memory management and other fixes from James H.
Simon Tatham
2009-01-08
Patches from James H to add or improve arrow-key-driven cursors for
Simon Tatham
2008-11-28
Fix parenthesis problem in Light Up solver. Should fix Debian bug
Simon Tatham
2008-11-16
Patches from Lee Dowling to make Light Up and Net use the
Simon Tatham
2008-09-13
Patch from James H providing lots more paranoid casting. Also one
Simon Tatham
2008-09-06
New infrastructure feature. Games are now permitted to be
Simon Tatham
2007-07-31
Experimental UI tweak enabled by a hacky environment variable:
Simon Tatham
[next]