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Commit message (Expand)AuthorAge
* Mosaic: ignore taps above/left of the gridChris Boyle2023-02-18
* Mosaic: don't duplicate the description being validatedBen Harris2023-02-13
* Free new game_state properly in Mosaic's execute_move()Ben Harris2023-02-13
* Remember to free the actual_board array in MosaicBen Harris2023-02-13
* Remove an odd mention of NO_PRINTING from MosaicBen Harris2023-01-31
* Remove various unused game functionsBen Harris2023-01-31
* Fix mosaic's validate_desc: 9 is validChris Boyle2023-01-17
* Mosaic: fault out-of-bounds moves in execute_move()Ben Harris2023-01-15
* Avoid integer overflow in Mosaic maximum-size checkBen Harris2023-01-15
* Mosaic: reject game descriptions containing bad charactersBen Harris2023-01-15
* New backend function: current_key_label()Ben Harris2022-12-09
* mosaic: Don't bother initialising fields in decode_ui()Ben Harris2022-12-05
* Mosaic: fix uninitialised field in dup_game().Simon Tatham2022-01-27
* Mosaic: fix inconsistently drawn keyboard cursor.Simon Tatham2022-01-27
* Mosaic: fix encoding of aggressiveness in game params.Simon Tatham2022-01-08
* Mosaic: implement game_status.Simon Tatham2021-04-26
* Mosaic: use signed char for clue values.Simon Tatham2021-04-26
* Centralise initial clearing of the puzzle window.Simon Tatham2021-04-25
* New puzzle: 'Mosaic'.Simon Tatham2021-04-25