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mosaic.c
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Author
Age
*
Mosaic: ignore taps above/left of the grid
Chris Boyle
2023-02-18
*
Mosaic: don't duplicate the description being validated
Ben Harris
2023-02-13
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Free new game_state properly in Mosaic's execute_move()
Ben Harris
2023-02-13
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Remember to free the actual_board array in Mosaic
Ben Harris
2023-02-13
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Remove an odd mention of NO_PRINTING from Mosaic
Ben Harris
2023-01-31
*
Remove various unused game functions
Ben Harris
2023-01-31
*
Fix mosaic's validate_desc: 9 is valid
Chris Boyle
2023-01-17
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Mosaic: fault out-of-bounds moves in execute_move()
Ben Harris
2023-01-15
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Avoid integer overflow in Mosaic maximum-size check
Ben Harris
2023-01-15
*
Mosaic: reject game descriptions containing bad characters
Ben Harris
2023-01-15
*
New backend function: current_key_label()
Ben Harris
2022-12-09
*
mosaic: Don't bother initialising fields in decode_ui()
Ben Harris
2022-12-05
*
Mosaic: fix uninitialised field in dup_game().
Simon Tatham
2022-01-27
*
Mosaic: fix inconsistently drawn keyboard cursor.
Simon Tatham
2022-01-27
*
Mosaic: fix encoding of aggressiveness in game params.
Simon Tatham
2022-01-08
*
Mosaic: implement game_status.
Simon Tatham
2021-04-26
*
Mosaic: use signed char for clue values.
Simon Tatham
2021-04-26
*
Centralise initial clearing of the puzzle window.
Simon Tatham
2021-04-25
*
New puzzle: 'Mosaic'.
Simon Tatham
2021-04-25