| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Avoid integer overflow in Mosaic maximum-size check | Ben Harris | 2023-01-15 |
| * | Mosaic: reject game descriptions containing bad characters | Ben Harris | 2023-01-15 |
| * | New backend function: current_key_label() | Ben Harris | 2022-12-09 |
| * | mosaic: Don't bother initialising fields in decode_ui() | Ben Harris | 2022-12-05 |
| * | Mosaic: fix uninitialised field in dup_game(). | Simon Tatham | 2022-01-27 |
| * | Mosaic: fix inconsistently drawn keyboard cursor. | Simon Tatham | 2022-01-27 |
| * | Mosaic: fix encoding of aggressiveness in game params. | Simon Tatham | 2022-01-08 |
| * | Mosaic: implement game_status. | Simon Tatham | 2021-04-26 |
| * | Mosaic: use signed char for clue values. | Simon Tatham | 2021-04-26 |
| * | Centralise initial clearing of the puzzle window. | Simon Tatham | 2021-04-25 |
| * | New puzzle: 'Mosaic'. | Simon Tatham | 2021-04-25 |