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tents.c
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Author
Age
*
Fix missing statics and #includes on variables.
Simon Tatham
2023-02-18
*
Tighten validation of Tents game descriptions
Ben Harris
2023-02-02
*
Remove various unused game functions
Ben Harris
2023-01-31
*
Limit size of puzzle in Tents to avoid integer overflow
Ben Harris
2023-01-15
*
New backend function: current_key_label()
Ben Harris
2022-12-09
*
Tents: fix bias in tent placement.
Simon Tatham
2021-10-21
*
Tents: reinstate bottom and right grid borders.
Simon Tatham
2021-09-10
*
Centralise initial clearing of the puzzle window.
Simon Tatham
2021-04-25
*
Add method for frontends to query the backend's cursor location.
Franklin Wei
2020-12-07
*
Use C99 bool within source modules.
Simon Tatham
2018-11-13
*
Replace TRUE/FALSE with C99 true/false throughout.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the game backend API.
Simon Tatham
2018-11-13
*
Add a request_keys() function with a midend wrapper.
Franklin Wei
2018-04-22
*
Convert Tents to use matching instead of maxflow.
Simon Tatham
2018-04-22
*
Make the code base clean under -Wwrite-strings.
Simon Tatham
2017-10-01
*
Return error messages as 'const char *', not 'char *'.
Simon Tatham
2017-10-01
*
Use a proper union in struct config_item.
Simon Tatham
2017-10-01
*
New name UI_UPDATE for interpret_move's return "".
Simon Tatham
2017-10-01
*
Rework the preset menu system to permit submenus.
Simon Tatham
2017-04-26
*
Tents: mark squares as non-tents with {Shift,Control}-cursor keys.
Jonas Kölker
2015-10-21
*
Fix a comment in Tents (it said 'tents' instead of 'trees').
Jonas Kölker
2015-10-21
*
Add game_text_format to Tents.
Jonas Kölker
2015-10-03
*
Giant const patch of doom: add a 'const' to every parameter in every
Simon Tatham
2013-04-13
*
Add 'const' to the game_params arguments in validate_desc and
Simon Tatham
2013-04-12
*
New rule: interpret_move() is passed a pointer to the game_drawstate
Simon Tatham
2012-09-09
*
Changed my mind about midend_is_solved: I've now reprototyped it as
Simon Tatham
2011-06-19
*
Fix warnings generated by gcc 4.6.0 about variables set but not
Simon Tatham
2011-05-04
*
Add a function to every game backend which indicates whether a game
Simon Tatham
2011-04-02
*
Fix from James H: in printing mode, the shared code between drawing
Simon Tatham
2010-01-18
*
Patches from Frode Austvik to modify the effects of the mouse
Simon Tatham
2009-12-17
*
Add a couple of missing checks in validate_desc(), without which
Simon Tatham
2009-09-16
*
Minor rewording and typo-correction.
Simon Tatham
2009-09-16
*
Aha, I've managed to prove that my inadequate error highlighting is
Simon Tatham
2009-09-16
*
Error-highlighted trees look nicer with a different-coloured trunk.
Simon Tatham
2009-09-13
*
Tweak to the promptness of error highlighting display.
Simon Tatham
2009-09-12
*
About time I got round to this: error highlighting for Tents.
Simon Tatham
2009-09-12
*
Patch from Mark Wooding: one-pixel fix to the alignment of the
Simon Tatham
2009-06-21
*
Keyboard cursor support for Tents, from James H.
Simon Tatham
2009-01-16
*
Since the lack of this has caused portability issues in the past:
Simon Tatham
2008-09-13
*
New infrastructure feature. Games are now permitted to be
Simon Tatham
2008-09-06
*
Dariusz Olszewski's changes to support compiling for PocketPC. This
Simon Tatham
2007-02-26
*
HTML Help support for Puzzles, with the same kind of automatic
Simon Tatham
2006-12-24
*
Fix segfault in Tents' printing.
Jacob Nevins
2005-10-22
*
Cleanup: it was absolutely stupid for game_wants_statusbar() to be a
Simon Tatham
2005-10-22
*
Cleanup: remove the game_state parameter to game_colours(). No game
Simon Tatham
2005-10-22
*
Cleanup: the `mouse_priorities' field in the back end has been a
Simon Tatham
2005-10-22
*
Miscellaneous fixes. Correct a comparison of y with w causing
Simon Tatham
2005-10-17
*
Janes H provides a small workaround for a Palm tools bug.
Simon Tatham
2005-10-15
*
Small error in solver diagnostics.
Simon Tatham
2005-10-15
*
Revamp of the control mechanism to permit drag- as well as
Simon Tatham
2005-10-14
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