index
:
puzzles
devel
master
rockbox
rockbox-devel
My sgt-puzzles tree
Franklin Wei
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
twiddle.c
(
follow
)
Commit message (
Expand
)
Author
Age
*
Keyboard shortcuts for Twiddle: abcdABCD in line with the notation
Simon Tatham
2005-05-17
*
The game IDs for Net (and Netslide) have always been random seeds
Simon Tatham
2005-05-16
*
The two Rubik-like puzzles, Sixteen and Twiddle, now support an
Simon Tatham
2005-05-11
*
Bah. Try the r5766 fix again, this time without the typo.
Simon Tatham
2005-05-11
*
Completion flashes were occasionally failing to be cleaned up if a
Simon Tatham
2005-05-11
*
solve_game() is passed the _initial_ game state, not the most recent
Simon Tatham
2005-05-07
*
Fix outdated comment
Jacob Nevins
2005-05-04
*
Allow for trailing '\0' in game_text_format() in various games.
Jacob Nevins
2005-05-04
*
The Twiddle shuffling algorithm was theoretically parity-unbalanced:
Simon Tatham
2005-05-04
*
Ahem. The `Solve' option in orientable Twiddle needs to correct the
Simon Tatham
2005-05-02
*
Added an automatic `Solve' feature to most games. This is useful for
Simon Tatham
2005-05-02
*
Introduce the concept of a `game_aux_info' structure. This is
Simon Tatham
2005-05-02
*
Copy-to-clipboard facility for Fifteen, Sixteen and Twiddle.
Simon Tatham
2005-05-01
*
Introduced a new function in every game which formats a game_state
Simon Tatham
2005-05-01
*
I can never remember what that `TRUE' means in the game structure
Simon Tatham
2005-05-01
*
Fix game IDs, which I broke in the orientability change. Also
Simon Tatham
2005-04-30
*
After brainstorming with Gareth, we've decided that this is a much
Simon Tatham
2005-04-30
*
Bah, and of course there's a TODO comment I forgot to remove.
Simon Tatham
2005-04-30
*
Twiddle now has an additional mode in which tile orientation
Simon Tatham
2005-04-30
*
New puzzle: `twiddle', generalised from a random door-unlocking
Simon Tatham
2005-04-30