| Commit message (Expand) | Author | Age |
| * | --version. | Simon Tatham | 2005-05-18 |
| * | It's a good idea to validate presets received from the environment. | Simon Tatham | 2005-05-18 |
| * | Move the colour configuration into midend.c so that it becomes | Simon Tatham | 2005-05-18 |
| * | Standalone solvers were broken by my recent API changes. | Simon Tatham | 2005-05-18 |
| * | Update doc for recent changes in Restart behaviour. | Jacob Nevins | 2005-05-17 |
| * | After much thought, I've decided that `Restart' on r is not a | Simon Tatham | 2005-05-17 |
| * | Null-terminate generated Net/Netslide descriptive game IDs. | Jacob Nevins | 2005-05-17 |
| * | Keyboard shortcuts for Twiddle: abcdABCD in line with the notation | Simon Tatham | 2005-05-17 |
| * | Just for Gareth: a means of overriding individual game colour | Simon Tatham | 2005-05-17 |
| * | `Restart' is now an undo-able action: it appends a move to the end | Simon Tatham | 2005-05-17 |
| * | comment c'n'p error | Jacob Nevins | 2005-05-17 |
| * | Cube's dup_game() function was missing a field. Oops. | Simon Tatham | 2005-05-17 |
| * | The game IDs for Net (and Netslide) have always been random seeds | Simon Tatham | 2005-05-16 |
| * | Missed a vital semicolon off the Cygwin version.c makefile fragment. | Simon Tatham | 2005-05-15 |
| * | Er, except that I already had a makedist.sh. Transferred new version | Simon Tatham | 2005-05-15 |
| * | Added automatic determination of the SVN revision number if a build | Simon Tatham | 2005-05-15 |
| * | Introduce a versioning mechanism, and an `About' box in all front | Simon Tatham | 2005-05-15 |
| * | I've had two complaints that Solo ought to recognise the numeric | Simon Tatham | 2005-05-12 |
| * | The two Rubik-like puzzles, Sixteen and Twiddle, now support an | Simon Tatham | 2005-05-11 |
| * | Bah. Try the r5766 fix again, this time without the typo. | Simon Tatham | 2005-05-11 |
| * | Completion flashes were occasionally failing to be cleaned up if a | Simon Tatham | 2005-05-11 |
| * | solve_game() is passed the _initial_ game state, not the most recent | Simon Tatham | 2005-05-07 |
| * | Add 3x3 Trivial to the presets list, and make it the default. | Simon Tatham | 2005-05-07 |
| * | Aha, here's a nice easy way to generate really hard puzzles. Added | Simon Tatham | 2005-05-07 |
| * | Fix outdated comment | Jacob Nevins | 2005-05-04 |
| * | Allow for trailing '\0' in game_text_format() in various games. | Jacob Nevins | 2005-05-04 |
| * | The Twiddle shuffling algorithm was theoretically parity-unbalanced: | Simon Tatham | 2005-05-04 |
| * | markup typo | Jacob Nevins | 2005-05-04 |
| * | I've changed my mind. For the benefit of users with slower | Simon Tatham | 2005-05-02 |
| * | Fix line endings when pasting on Windows. | Simon Tatham | 2005-05-02 |
| * | Forgot to mention that you can undo a Solve operation. | Simon Tatham | 2005-05-02 |
| * | Ahem. The `Solve' option in orientable Twiddle needs to correct the | Simon Tatham | 2005-05-02 |
| * | Silly (but harmless) typo. | Simon Tatham | 2005-05-02 |
| * | Added an automatic `Solve' feature to most games. This is useful for | Simon Tatham | 2005-05-02 |
| * | Oops; forgot to check in the copy-to-clipboard option for Windows. | Simon Tatham | 2005-05-02 |
| * | Introduce the concept of a `game_aux_info' structure. This is | Simon Tatham | 2005-05-02 |
| * | It's actually vitally important, it turns out, to have all of the | Simon Tatham | 2005-05-02 |
| * | The addition of a `Copy' menu item on OS X was really beginning to | Simon Tatham | 2005-05-01 |
| * | Copy-to-clipboard for Rectangles. | Simon Tatham | 2005-05-01 |
| * | Copy-to-clipboard facility for Fifteen, Sixteen and Twiddle. | Simon Tatham | 2005-05-01 |
| * | Introduced a new function in every game which formats a game_state | Simon Tatham | 2005-05-01 |
| * | I can never remember what that `TRUE' means in the game structure | Simon Tatham | 2005-05-01 |
| * | Remove outdated comment :-) | Simon Tatham | 2005-05-01 |
| * | I think Windows fonts look better in bold as well. | Simon Tatham | 2005-05-01 |
| * | Fix game IDs, which I broke in the orientability change. Also | Simon Tatham | 2005-04-30 |
| * | After brainstorming with Gareth, we've decided that this is a much | Simon Tatham | 2005-04-30 |
| * | Bah, and of course there's a TODO comment I forgot to remove. | Simon Tatham | 2005-04-30 |
| * | Twiddle now has an additional mode in which tile orientation | Simon Tatham | 2005-04-30 |
| * | Pango-derived fonts seem to generally look better if I ask for them | Simon Tatham | 2005-04-30 |
| * | New puzzle: `twiddle', generalised from a random door-unlocking | Simon Tatham | 2005-04-30 |