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* New backend function: current_key_label()Ben Harris2022-12-09
* Style cleanups from the previous fixes.Simon Tatham2022-07-31
* Unruly: Fix memory leak in dup_game()Ben Hutchings2022-07-31
* Unruly: new 'Trivial' difficulty level.Simon Tatham2021-09-06
* Centralise initial clearing of the puzzle window.Simon Tatham2021-04-25
* Add method for frontends to query the backend's cursor location.Franklin Wei2020-12-07
* Unruly, Group: reference-count the 'immutable' array.Simon Tatham2018-11-13
* Use C99 bool within source modules.Simon Tatham2018-11-13
* Replace TRUE/FALSE with C99 true/false throughout.Simon Tatham2018-11-13
* Adopt C99 bool in the game backend API.Simon Tatham2018-11-13
* Make static keyword come first everywhere.Franklin Wei2018-04-25
* Add a request_keys() function with a midend wrapper.Franklin Wei2018-04-22
* Return error messages as 'const char *', not 'char *'.Simon Tatham2017-10-01
* Use a proper union in struct config_item.Simon Tatham2017-10-01
* New name UI_UPDATE for interpret_move's return "".Simon Tatham2017-10-01
* Rework the preset menu system to permit submenus.Simon Tatham2017-04-26
* Fix a failure to warn about non-unique rows/columns in non-square Unruly grid...Jacob Nevins2013-07-30
* Correct the comment at the top of unruly.c, which is out of date as ofSimon Tatham2013-05-05
* New configuration option in Unruly, to enable a mode in which no twoSimon Tatham2013-05-05
* Giant const patch of doom: add a 'const' to every parameter in everySimon Tatham2013-04-13
* Add 'const' to the game_params arguments in validate_desc andSimon Tatham2013-04-12
* Make Unruly's keyboard controls match the documentation and other puzzles inJacob Nevins2013-03-10
* Remove an unused variable spotted by gcc 4.6.3.Simon Tatham2012-10-07
* New puzzle! 'Unruly', contributed by Lennard Sprong, is anSimon Tatham2012-10-07