| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Substantial infrastructure upheaval. I've separated the drawing API | Simon Tatham | 2005-08-18 |
| * | Cleanups to completion flashes: all four of these games used to | Simon Tatham | 2005-08-05 |
| * | Cleanups from James H: a few missing statics, a precautionary cast | Simon Tatham | 2005-08-03 |
| * | The very core of cross() is capable of suffering integer overflow on | Simon Tatham | 2005-07-24 |
| * | Another diagnostic mode for Untangle: if compiled with | Simon Tatham | 2005-07-24 |
| * | The `Solve' operation now rotates and/or reflects the solution grid | Simon Tatham | 2005-07-22 |
| * | The Untangle completion flash was weedy and anaemic; beef it up a | Simon Tatham | 2005-07-20 |
| * | Switch Untangle to using `long' rather than `int' in its internal | Simon Tatham | 2005-07-17 |
| * | Two tiny cleanup patches from James H. | Simon Tatham | 2005-07-17 |
| * | New puzzle: `Untangle', cloned (with the addition of random grid | Simon Tatham | 2005-07-16 |