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* Framework alteration: we now support a `game_ui' structure inSimon Tatham2004-05-11
* Forgot to initialise the font variables in the Windows frontend structure.Simon Tatham2004-05-04
* Forgot to set up the initial value of checkboxes.Simon Tatham2004-05-04
* GTK and Windows appear to handle timers very differently:Simon Tatham2004-05-03
* The Windows RNG turns out to only give about 16 bits at a time. ThisSimon Tatham2004-05-03
* Implement selection of game seeds, by reusing the config boxSimon Tatham2004-05-03
* Game configuration box for Windows, by constructing the dialog boxSimon Tatham2004-05-03
* Added a status bar.Simon Tatham2004-04-29
* Implemented text and clipping primitives in the frontend, and addedSimon Tatham2004-04-29
* Have each game declare a name which is used for window titles etc.Simon Tatham2004-04-28
* Shift-click is equivalent to middle-click. This is mostly forSimon Tatham2004-04-28
* Introduce diagonal movement keys on the numeric keypad, and use themSimon Tatham2004-04-28
* Add a menu bar, in both Windows and GTK. In particular, game modulesSimon Tatham2004-04-28
* A-_ha_! The Windows Rectangle() call appears to get uppity if askedSimon Tatham2004-04-27
* Most of a Windows front end. Something's not _quite_ right in theSimon Tatham2004-04-27
* Initial checkin of a portable framework for writing small GUI puzzleSimon Tatham2004-04-25