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| author | Nils Wallménius <nils@rockbox.org> | 2009-12-04 22:43:33 +0000 |
|---|---|---|
| committer | Nils Wallménius <nils@rockbox.org> | 2009-12-04 22:43:33 +0000 |
| commit | f443d026ec7dbf4609b740f697ffa9438a5d7f38 (patch) | |
| tree | 417c95ebf2ad6c0498f102b5caf9748a2f2b3c4a | |
| parent | 03246172b8855d661309a166db6909e065ea54cb (diff) | |
| download | rockbox-f443d026ec7dbf4609b740f697ffa9438a5d7f38.zip rockbox-f443d026ec7dbf4609b740f697ffa9438a5d7f38.tar.gz rockbox-f443d026ec7dbf4609b740f697ffa9438a5d7f38.tar.bz2 rockbox-f443d026ec7dbf4609b740f697ffa9438a5d7f38.tar.xz | |
FS#10711 by Martin Ritter fixes handling of the 'First Keypress Enables Backlight Only' setting in simulators
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23849 a1c6a512-1295-4272-9138-f99709370657
| -rw-r--r-- | firmware/drivers/button.c | 2 | ||||
| -rw-r--r-- | uisimulator/sdl/button.c | 17 |
2 files changed, 1 insertions, 18 deletions
diff --git a/firmware/drivers/button.c b/firmware/drivers/button.c index 71cd472..f7523d7 100644 --- a/firmware/drivers/button.c +++ b/firmware/drivers/button.c @@ -519,6 +519,7 @@ void button_set_flip(bool flip) } } #endif /* HAVE_LCD_FLIP */ +#endif /* SIMULATOR */ #ifdef HAVE_BACKLIGHT void set_backlight_filter_keypress(bool value) @@ -533,7 +534,6 @@ void set_remote_backlight_filter_keypress(bool value) #endif #endif -#endif /* SIMULATOR */ /* * Get button pressed from hardware */ diff --git a/uisimulator/sdl/button.c b/uisimulator/sdl/button.c index 45de7a4..e2bae1c 100644 --- a/uisimulator/sdl/button.c +++ b/uisimulator/sdl/button.c @@ -58,23 +58,6 @@ struct event_queue button_queue; static int btn = 0; /* Hopefully keeps track of currently pressed keys... */ -#ifdef HAVE_BACKLIGHT -static bool filter_first_keypress; - -void set_backlight_filter_keypress(bool value) -{ - filter_first_keypress = value; -} -#ifdef HAVE_REMOTE_LCD -static bool remote_filter_first_keypress; - -void set_remote_backlight_filter_keypress(bool value) -{ - remote_filter_first_keypress = value; -} -#endif -#endif - #ifdef HAS_BUTTON_HOLD bool hold_button_state = false; bool button_hold(void) { |