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| author | Franklin Wei <git@fwei.tk> | 2017-04-29 18:21:56 -0400 |
|---|---|---|
| committer | Franklin Wei <git@fwei.tk> | 2017-04-29 18:24:42 -0400 |
| commit | 881746789a489fad85aae8317555f73dbe261556 (patch) | |
| tree | cec2946362c4698c8db3c10f3242ef546c2c22dd /apps/plugins/puzzles/html/net.html | |
| parent | 03dd4b92be7dcd5c8ab06da3810887060e06abd5 (diff) | |
| download | rockbox-881746789a489fad85aae8317555f73dbe261556.zip rockbox-881746789a489fad85aae8317555f73dbe261556.tar.gz rockbox-881746789a489fad85aae8317555f73dbe261556.tar.bz2 rockbox-881746789a489fad85aae8317555f73dbe261556.tar.xz | |
puzzles: refactor and resync with upstream
This brings puzzles up-to-date with upstream revision
2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made
by me, including cursor-only Untangle and some compilation fixes
remain. Upstream code has been moved to its separate subdirectory and
future syncs can be done by simply copying over the new sources.
Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804
Diffstat (limited to 'apps/plugins/puzzles/html/net.html')
| -rw-r--r-- | apps/plugins/puzzles/html/net.html | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/apps/plugins/puzzles/html/net.html b/apps/plugins/puzzles/html/net.html deleted file mode 100644 index 08bffba..0000000 --- a/apps/plugins/puzzles/html/net.html +++ /dev/null @@ -1,17 +0,0 @@ -Net -<p> -Rotate the grid squares so that they all join up into a single -connected network with no loops. -<p> -Left-click in a square to rotate it anticlockwise. Right-click to -rotate it clockwise. Middle-click, or shift-left-click if you have -no middle mouse button, to lock a square once you think it is -correct (so you don't accidentally rotate it again); do the same -again to unlock it if you change your mind. -<p> -Squares connected to the middle square are lit up. Aim to light up -every square in the grid (not just the endpoint blobs). -<p> -When this gets too easy, select a 'wrapping' variant from the Type -menu to enable grid lines to run off one edge of the playing area -and come back on the opposite edge! |