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| author | Franklin Wei <git@fwei.tk> | 2017-04-29 18:21:56 -0400 |
|---|---|---|
| committer | Franklin Wei <git@fwei.tk> | 2017-04-29 18:24:42 -0400 |
| commit | 881746789a489fad85aae8317555f73dbe261556 (patch) | |
| tree | cec2946362c4698c8db3c10f3242ef546c2c22dd /apps/plugins/puzzles/src/netslide.html | |
| parent | 03dd4b92be7dcd5c8ab06da3810887060e06abd5 (diff) | |
| download | rockbox-881746789a489fad85aae8317555f73dbe261556.zip rockbox-881746789a489fad85aae8317555f73dbe261556.tar.gz rockbox-881746789a489fad85aae8317555f73dbe261556.tar.bz2 rockbox-881746789a489fad85aae8317555f73dbe261556.tar.xz | |
puzzles: refactor and resync with upstream
This brings puzzles up-to-date with upstream revision
2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made
by me, including cursor-only Untangle and some compilation fixes
remain. Upstream code has been moved to its separate subdirectory and
future syncs can be done by simply copying over the new sources.
Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804
Diffstat (limited to 'apps/plugins/puzzles/src/netslide.html')
| -rw-r--r-- | apps/plugins/puzzles/src/netslide.html | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/apps/plugins/puzzles/src/netslide.html b/apps/plugins/puzzles/src/netslide.html new file mode 100644 index 0000000..b632237 --- /dev/null +++ b/apps/plugins/puzzles/src/netslide.html @@ -0,0 +1,30 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" +"http://www.w3.org/TR/html4/strict.dtd"> +<html> +<head> +<meta http-equiv="content-type" content="text/html; charset=US-ASCII"> +<title>Netslide</title> +<link rel="previous" href="rect.html"> +<link rel="ToC" href="index.html"> +<link rel="up" href="index.html"> +<link rel="index" href="docindex.html"> +<link rel="next" href="pattern.html"> +</head> +<body> +<p><a href="rect.html">Previous</a> | <a href="index.html">Contents</a> | <a href="docindex.html">Index</a> | <a href="pattern.html">Next</a></p> +<h1><a name="C9"></a>Chapter 9: <a name="i0"></a>Netslide</h1> +<p> +This game combines the grid generation of Net (see <a href="net.html#C3">chapter 3</a>) with the movement of Sixteen (see <a href="sixteen.html#C6">chapter 6</a>): you have a Net grid, but instead of rotating tiles back into place you have to slide them into place by moving a whole row at a time. +</p> +<p> +As in Sixteen, <a name="i1"></a>control is with the mouse or cursor keys. See <a href="sixteen.html#S6.1">section 6.1</a>. +</p> +<p> +<a name="i2"></a>The available game parameters have similar meanings to those in Net (see <a href="net.html#S3.2">section 3.2</a>) and Sixteen (see <a href="sixteen.html#S6.2">section 6.2</a>). +</p> +<p> +Netslide was contributed to this collection by Richard Boulton. +</p> + +<hr><address></address></body> +</html> |