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authorJonathan Gordon <rockbox@jdgordon.info>2012-02-28 22:26:32 +1100
committerJonathan Gordon <rockbox@jdgordon.info>2012-02-28 23:03:04 +1100
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lcd/skin_engine: Add the ability to draw onto the backdrop layer
The framebuffer the lcd driver uses can now be changed on the fly which means that regular lcd_* drawing functions can draw onto the "backdrop" buffer. The skin engine can use this to create layered effects. Add the tag %VB to a viewport to draw that viewport onto the backdrop layer. If you want to draw an image onto the backdrop framebuffer use %x(backdrop filename) instead of %X() inside a viewport with %VB. Change-Id: I741498e2af6d4f2d78932cabe8942317893e7cfc
Diffstat (limited to 'manual/appendix')
-rw-r--r--manual/appendix/wps_tags.tex2
1 files changed, 2 insertions, 0 deletions
diff --git a/manual/appendix/wps_tags.tex b/manual/appendix/wps_tags.tex
index ba4cbd1..5890e20 100644
--- a/manual/appendix/wps_tags.tex
+++ b/manual/appendix/wps_tags.tex
@@ -91,6 +91,8 @@ show the information for the next song to be played.
\config{\%VI('label')} & Set the Info Viewport to use the viewport called
label, as declared with the previous tag.\\
+
+ \config{\%VB} & Draw this viewport on the backdrop layer.
\end{tagmap}
\section{Additional Fonts}