| Commit message (Collapse) | Author | Age |
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Change-Id: Id7f4717d51ed02d67cb9f9cb3c0ada4a81843f97
Reviewed-on: http://gerrit.rockbox.org/137
Reviewed-by: Nils Wallménius <nils@rockbox.org>
Tested-by: Nils Wallménius <nils@rockbox.org>
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standalone decoder contain debugging information.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19552 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19121 a1c6a512-1295-4272-9138-f99709370657
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track from around 94% realtime on an ipod to around 104% realtime, but yields only a tiny speedup (453% to 455%) on the Gigabeat. Including this optimisation, total decoding time for my 245.70s -c1000 test track on an ipod is 236.06s, with the predictor decoding taking 51.40s of that time - meaning the predictor decoding is only about 22% of the total decoding time.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13626 a1c6a512-1295-4272-9138-f99709370657
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decoding stereo streams, and reorganise to minimise the number of variables used. My -c1000 test track now decodes at 93% realtime on PortalPlayer (was 78%), 187% on Coldfire (was 170%) and 447% on Gigabeat (was 408%).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13608 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13597 a1c6a512-1295-4272-9138-f99709370657
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an extremely CPU-intensive codec, and that the decoding speed is directly related to the compression level (-c1000, -c2000, -c3000, -c4000 or -c5000) used when encoding the file. Current performance is: -c1000 to -c3000 are realtime on a Gigabeat, -c1000 is realtime on Coldfire targets (H100, H300 and Cowon), and nothing is realtime on PortalPlayer targets (iPods, H10, Sansa). Hopefully this can be improved. More information at FS #7256.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13562 a1c6a512-1295-4272-9138-f99709370657
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