| Commit message (Collapse) | Author | Age |
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Change-Id: Id7f4717d51ed02d67cb9f9cb3c0ada4a81843f97
Reviewed-on: http://gerrit.rockbox.org/137
Reviewed-by: Nils Wallménius <nils@rockbox.org>
Tested-by: Nils Wallménius <nils@rockbox.org>
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26376 a1c6a512-1295-4272-9138-f99709370657
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gcc to wrongly estimate the size of the asm(), leading to (potential) compilation problems. This is necessary for the upcoming restructuring, and should fix ARMv6+ sim builds as well. No functional change.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25004 a1c6a512-1295-4272-9138-f99709370657
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fusing vector math for the filters. Speedup is roughly 3.5% for -c2000, 8% for -c3000 and 12% for -c4000. To be extended to other architectures.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24473 a1c6a512-1295-4272-9138-f99709370657
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repeating blocks. * Use MUL (variant) instead of MLA (variant) in the first step of the ARM scalarproduct() if there's no loop. * Unroll ARM assembler functions to 32 where not already done, plus the generic scalarproduct().
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19144 a1c6a512-1295-4272-9138-f99709370657
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bit filters are faster on ARMv4 (with assembler code), so use them there. Nice speedup on PP and Gigabeat F/X.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19140 a1c6a512-1295-4272-9138-f99709370657
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