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path: root/apps/plugins/brickmania.c (follow)
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* Replace SAMSUNG_YH920_PAD with YH92XSebastian Leonhardt2016-01-25
* YH8xx,YH9xx: Keymap improvementSebastian Leonhardt2015-11-15
* Introducing Targets iBasso DX50 & iBasso DX90Simon Rothen2014-09-18
* zen/zenxfi/zenxfistyle/zenmozaic: implement plugin keymaps and enable pluginsAmaury Pouly2014-07-17
* Introduce plugin keymaps for the Sony NWZ SeriesNils Stec2014-06-30
* Separate keymaps for YH-820 and YH-920/925Sebastian Leonhardt2014-05-24
* Complete Plugin Keymaps for Creative Zen X-Fi3David Jilke2014-04-06
* brickmania: Disable resuming after game overWieland Hoffmann2012-04-30
* hm801: Add support for plugins.Andrew Ryabinin2012-04-19
* hm60x: Add support for plugins.Andrew Ryabinin2012-04-19
* brickmania: Use short Lvl %d level indicator if neededWieland Hoffmann2012-02-08
* brickmania: Use short L: %d life indicator if neededWieland Hoffmann2012-02-08
* MPIOs: keymap tweaksMarcin Bukat2012-02-02
* Initial commit of the Samsung YP-R0 port.Thomas Martitz2011-12-24
* Sandisk Sansa Connect port (FS #12363)Tomasz Moń2011-11-16
* fuze+: add brickmania keymapAmaury Pouly2011-10-02
* Fix some residual 'defined but not used' warnings by GCC 4.6.0 for touchscree...Andree Buschmann2011-05-22
* RaaA: Fix write locations of pluginsThomas Jarosch2011-03-02
* * Rename backlight_force_on to backlight_ignore_timeout to make it clear what...Teruaki Kawashima2011-01-24
* HD300 - plugins keymapsMarcin Bukat2010-11-30
* Still coming along with HDD6330 plugin keymaps.Robert Menes2010-11-02
* MPIO HD200: rename button defines to adhere how they are labeled on the device.Marcin Bukat2010-11-02
* plugins: use lcd_putsf/lcd_putsxyfRafaël Carré2010-08-28
* Second try: Introduce plugin_crt0.c that every plugin links.Thomas Martitz2010-08-24
* Revert "Introduce plugin_crt0.c that every plugin links."Thomas Martitz2010-08-23
* Introduce plugin_crt0.c that every plugin links.Thomas Martitz2010-08-23
* Make open() posix compliant api-wise. A few calls (those with O_CREAT) need t...Thomas Martitz2010-05-06
* Add MPIO HD200 port - changed filesMarcin Bukat2010-04-26
* Brickmania: Fix bogus firesTomer Shalev2010-04-20
* Brickmania: Use defined constant instead of hard-coded valueTomer Shalev2010-04-20
* Yet another try at fixing "FS#10959 - Brickmania - Ball disappears"Tomer Shalev2010-04-20
* Brickmania: Fix flip delay was actually N+1 seconds (11 instead of 10)Tomer Shalev2010-04-20
* Brickmania: No need to init these global variables, as they are set later onTomer Shalev2010-04-20
* Brickmania: Move Congratulations message a bit up, so it won't get clipped by...Tomer Shalev2010-04-20
* Brickmania: Don't use hard coded valueTomer Shalev2010-03-28
* Brickmania: Fix yellowTomer Shalev2010-03-27
* Brickmania: Prevent a ball that is sticked to the edge of the pad from being ...Tomer Shalev2010-03-27
* Brickmania: Simplify movement of pad (and any balls that are sticked to it)Tomer Shalev2010-03-27
* Brickmania: Prevent two overlapping balls from destrying bricks together and ...Tomer Shalev2010-03-27
* Brickmania: Test if power-up hit side of paddleTomer Shalev2010-02-27
* Brickmania: Use helper function check_rect to test whether ball hits brickTomer Shalev2010-02-27
* use same variable/macro name for highscore among plugins.Teruaki Kawashima2010-02-27
* Brickmania: Use NUMBER_OF_POWERUPS in enumTomer Shalev2010-02-27
* Brickmania: Revert to using intersection checks for testing if powerup hitTomer Shalev2010-02-27
* Brickmania: Use static whenever possibleTomer Shalev2010-02-27
* Brickmania: Fix inner loop used the same variable as outer loop, which trashedTomer Shalev2010-02-27
* Brickmania: Fix NUMBER_OF_POWERUPS and POWER_TYPE_COUNT were used for the sam...Tomer Shalev2010-02-26
* Brickmania: Re-arrange code (no functional change)Tomer Shalev2010-02-26
* Brickmania: Fix wrong power image in shown, caused by previous commitTomer Shalev2010-02-26
* FS#11057 - brickmania: simplify the powerupsTomer Shalev2010-02-26