summaryrefslogtreecommitdiff
path: root/uisimulator/sdl/SOURCES (follow)
Commit message (Collapse)AuthorAge
* - Move uisimulator/sdl/*.[ch] into the target tree, under ↵Thomas Martitz2010-05-15
| | | | | | | | | | firmware/target/hosted/sdl, uisdl.c is split up across button-sdl.c and system-sdl.c. - Refactor the program startup. main() is now in main.c like on target, and the implicit application thread will now act as our main thread (previously a separate one was created for this in thread initialization). This is part of Rockbox as an application and is the first step to make an application port from the uisimulator. In a further step the sim bits from the sdl build will be separated out. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26065 a1c6a512-1295-4272-9138-f99709370657
* Add a complete priority inheritance implementation to the scheduler (all ↵Michael Sevakis2008-03-25
| | | | | | mutex ownership and queue_send calls are inheritable). Priorities are differential so that dispatch depends on the runnable range of priorities. Codec priority can therefore be raised in small steps (pcmbuf updated to enable). Simplify the kernel functions to ease implementation and use the same kernel.c for both sim and target (I'm tired of maintaining two ;_). 1) Not sure if a minor audio break at first buffering issue will exist on large-sector disks (the main mutex speed issue was genuinely resolved earlier). At this point it's best dealt with at the buffering level. It seems a larger filechunk could be used again. 2) Perhaps 64-bit sims will have some minor issues (finicky) but a backroll of the code of concern there is a 5-minute job. All kernel objects become incompatible so a full rebuild and update is needed. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16791 a1c6a512-1295-4272-9138-f99709370657
* Use multi-screen api for metronome plugin, and made it run in the simulator ↵Kevin Ferrare2007-07-29
| | | | | | by implementing the timer functions git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14046 a1c6a512-1295-4272-9138-f99709370657
* Charcell lcd driver: Preparations for switching to non-immediate LCD ↵Jens Arnold2007-03-31
| | | | | | updates, using lcd_update() like on bitmap targets. * Added proper clipping. * Simplified simulator code. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12979 a1c6a512-1295-4272-9138-f99709370657
* Fix build errors.Barry Wardell2007-02-20
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12416 a1c6a512-1295-4272-9138-f99709370657
* X5 remote LCD drawing. This will break target linking atm - ↵Jens Arnold2006-07-28
| | | | | | lcd_remote_update[_rect]() are not yet implemented. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10347 a1c6a512-1295-4272-9138-f99709370657
* Refactor SDL sim source so drawing routines are written once. Split bitmap, ↵Dan Everton2006-02-09
| | | | | | remote, and charcell LCD in to their own files. Add zoom support, use --zoom factor (e.g. --zoom 2 for two times zoom) to use it. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8645 a1c6a512-1295-4272-9138-f99709370657
* Patch #1417462 by Dan Everton - Improved SDL simulatorLinus Nielsen Feltzing2006-02-03
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8546 a1c6a512-1295-4272-9138-f99709370657
* SDL simulator brought by Nathan Hand and Nick Lanham. This is added as a thirdDaniel Stenberg2006-01-09
simulator with the hope that once it works fine, we can remove the other two and only have one unified simulator. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8312 a1c6a512-1295-4272-9138-f99709370657