| Commit message (Collapse) | Author | Age |
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firmware/target/hosted/sdl, uisdl.c is split up across button-sdl.c and system-sdl.c.
- Refactor the program startup. main() is now in main.c like on target, and the implicit application thread will now act as our main thread (previously a separate one was created for this in thread initialization).
This is part of Rockbox as an application and is the first step to make an application port from the uisimulator. In a further step the sim bits from the sdl build will be separated out.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26065 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25724 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25204 a1c6a512-1295-4272-9138-f99709370657
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play button to press play. It also maps mouse scrollwheel events to rockbox scrollwheel events. This facilitates testing because you don't have to move your hand between the mouse and keyboard.
Author: Fred Bauer
Flyspray: FS#11008
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24696 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24439 a1c6a512-1295-4272-9138-f99709370657
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behavior more (although that behavior is suboptimal imo). Also, default for maximum backlight brightness in the sim and move stuff into sim.h.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24289 a1c6a512-1295-4272-9138-f99709370657
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Add key mapping of touchscreen targets M-Robe 500 and Onda VX747 to avoid use
of arrow keys.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24254 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24253 a1c6a512-1295-4272-9138-f99709370657
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Use 7,8,9,u,i,o,j,k,l as equivalent to the numpad keys used to simulate
touching in grid mode (3x3 buttons). These are the keys usually used on such
keyboards for numpad keys when the Num Lock is enabled.
The USB key on these targets is changed to 'c' (connect) to avoid conflict in
key mappings.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24252 a1c6a512-1295-4272-9138-f99709370657
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to target naming conventions in general
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24010 a1c6a512-1295-4272-9138-f99709370657
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Backlight Only' setting in simulators
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23849 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23439 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23438 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23379 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22977 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22936 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22800 a1c6a512-1295-4272-9138-f99709370657
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Instead, implement it more as a target driver with button_read_device(), button_init_device() and button_hold(), then use the normal button driver from firmware/drivers/button.c.
Fixes FS#10451 ("backlight off on hold doesn't function properly").
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22799 a1c6a512-1295-4272-9138-f99709370657
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* Enable plugins for VX777
* Fix VX777 simulator
All done by Aaron DeMille.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22576 a1c6a512-1295-4272-9138-f99709370657
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simulator support including small fixes for the m:robe 500
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22053 a1c6a512-1295-4272-9138-f99709370657
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regard to the use of the numpad
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21713 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21699 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21348 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21303 a1c6a512-1295-4272-9138-f99709370657
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working on 820 & 925 (untested on the 920). No battery readings. No recording. No plugins. Keymap needs work.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21083 a1c6a512-1295-4272-9138-f99709370657
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%T|x|y|width|height|action| <- setup a region (relative to the current viewport) where if pressed the "action" will be done (currently play/stop/prev/next/menu/browse work, suggestions for others to add and better names welcome)
%Tl<timeout> <- used as a conditional to say if the touchscreen was touched in the last <timeout>, use this to enable/disable button viewports or something... same syntax as other timeout tags
cabbiev2 for the mr500 has been modified to demonstrate the new tags. press the pause/play button to pause playback. press the rockbox logo to get back to the menu. pretty icons needed to make this more usable :)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20753 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20628 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20273 a1c6a512-1295-4272-9138-f99709370657
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calling the screendump function(s). Fixes screendump in simulators for backlight-less targets (Ondio), and reduces mixing of unrelated functionality a bit (screendump was called from backlight thread, triggered by a sim-only system wide event).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20065 a1c6a512-1295-4272-9138-f99709370657
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config files, and use them both for the simulator UI and screendumps. The Clip now shows the split display properly in screendumps and simulator. A side effect is that screendumps of ordinary monochrome targets are now 4-bit BMP files (saves an alternate code path, and might be more compatible with some gfx programs). * Simplify the simulation of split display, and also simplify greylib simulation. The simulator now always calculates 129 shades (2*128 for a Clip sim), and just uses 2 (or 4) of those for native display simulation. * Centralised the simulator LCD dimension definition.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19950 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19711 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19639 a1c6a512-1295-4272-9138-f99709370657
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better. Add button mappings for the sim. Remove some config defines temporary to make building work again.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19104 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19086 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18986 a1c6a512-1295-4272-9138-f99709370657
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First draft at keymapping based on e200
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18948 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18861 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18338 a1c6a512-1295-4272-9138-f99709370657
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background images. This isn't 100% perfect (I didn't go back to the layered source images), but IMO is good enough.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17991 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17988 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17956 a1c6a512-1295-4272-9138-f99709370657
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later. We still need to hunt down snippets used that are not. 1324 modified
files...
http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17819 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17663 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17662 a1c6a512-1295-4272-9138-f99709370657
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2) Correct typo which'll break build system for ZV currently
3) Split up keymaps for ZV & ZVM
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17525 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17513 a1c6a512-1295-4272-9138-f99709370657
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button mode by default.
in button mode the touchpad is split into a 3x3 grid for 9 seperate buttons which can be used by the action system like real buttons.
Unify the keymap file for the touchpads in button mode. the target keymap file only needs to worry about real buttons.
(As these ports mature each screen will need to be fixed seperatly to be able to use stylus mode (the lists can already but don't change mode just yet.)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17114 a1c6a512-1295-4272-9138-f99709370657
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iPods (LCD is inverted when backlight is on, so the curve is also inverted). This needs a slight extension of is_backlight_on() functionality in the core. * Thorough recalibration of all reachable greyscale targets, and #ifdef cleanup. * Reduce on-target gamma a bit, because the displayable contrast range of a monochrome/greyscale isn't that high.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16936 a1c6a512-1295-4272-9138-f99709370657
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This reverts commit b7bd17ce1715c3a8acbf74a63694c28b6075da5b.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16846 a1c6a512-1295-4272-9138-f99709370657
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