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| author | Simon Tatham <anakin@pobox.com> | 2015-05-18 16:17:49 +0100 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2015-05-18 16:17:49 +0100 |
| commit | 894921015dde693697647b98b0c41467dcc91c08 (patch) | |
| tree | dba9086c75826b70c643d8708e4528557359f022 /benchmark.pl | |
| parent | f49c7f530cfc5f0cc988be265e243e074279b761 (diff) | |
| download | puzzles-894921015dde693697647b98b0c41467dcc91c08.zip puzzles-894921015dde693697647b98b0c41467dcc91c08.tar.gz puzzles-894921015dde693697647b98b0c41467dcc91c08.tar.bz2 puzzles-894921015dde693697647b98b0c41467dcc91c08.tar.xz | |
Move the benchmarking logic out into a script.
It's a pain having it in a rule in Makefile.gtk, which isn't even the
recommended makefile these days - it can't be re-run conveniently, and
there's no way to parametrise it. Now it can be run no matter which
makefile you're using, and it lets you narrow down to a subset of
games (though not presets). Other options could easily be added.
Diffstat (limited to 'benchmark.pl')
| -rwxr-xr-x | benchmark.pl | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/benchmark.pl b/benchmark.pl index 131faaf..26a5a98 100755 --- a/benchmark.pl +++ b/benchmark.pl @@ -1,5 +1,7 @@ #!/usr/bin/perl +# Process the raw output from benchmark.sh into Javascript-ified HTML. + use strict; use warnings; |