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| author | Simon Tatham <anakin@pobox.com> | 2005-09-05 17:18:03 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-09-05 17:18:03 +0000 |
| commit | 56ff3647e272b672f8dca8b947bb571ba30d4742 (patch) | |
| tree | 0fcc2c2d1e4469a4c746fe8170ac626999020af3 /devel.but | |
| parent | fd1735170e408b32847c481eea2cffc4f164c7df (diff) | |
| download | puzzles-56ff3647e272b672f8dca8b947bb571ba30d4742.zip puzzles-56ff3647e272b672f8dca8b947bb571ba30d4742.tar.gz puzzles-56ff3647e272b672f8dca8b947bb571ba30d4742.tar.bz2 puzzles-56ff3647e272b672f8dca8b947bb571ba30d4742.tar.xz | |
I've dithered a bit in the past about whether or not it's allowable
to call game_set_size() twice on the same drawstate. Finally, a
definite decision: it isn't. Accordingly, midend.c arranges never to
do so, the devel docs state that puzzles may enforce by assertion
that it never happens, and the four puzzles which care (i.e. use
blitters) do so.
[originally from svn r6274]
Diffstat (limited to 'devel.but')
| -rw-r--r-- | devel.but | 9 |
1 files changed, 6 insertions, 3 deletions
@@ -1097,6 +1097,11 @@ allocating a blitter (see \k{drawing-blitter}). The parameter \c{dr} is a drawing object (see \k{drawing}), which is required if a blitter needs to be allocated. +Back ends may assume (and may enforce by assertion) that this +function will be called at most once for any \c{game_drawstate}. If +a puzzle needs to be redrawn at a different size, the mid-end will +create a fresh drawstate. + \S{backend-colours} \cw{colours()} \c float *(*colours)(frontend *fe, game_state *state, int *ncolours); @@ -4115,9 +4120,7 @@ piece of saved background needs to be. \b In the game's \cw{set_size()} function, once you know the size of the object you'll be dragging around the display and hence the -required size of the blitter, actually allocate the blitter (making -sure to free a previous one if present \dash it's possible that -\cw{set_size()} might be called twice on the same draw state). +required size of the blitter, actually allocate the blitter. \b In \cw{free_drawstate()}, free the blitter if it's not \cw{NULL}. |