aboutsummaryrefslogtreecommitdiff
path: root/html/cube.html
diff options
context:
space:
mode:
authorSimon Tatham <anakin@pobox.com>2015-05-18 16:17:49 +0100
committerSimon Tatham <anakin@pobox.com>2015-05-18 16:17:49 +0100
commit894921015dde693697647b98b0c41467dcc91c08 (patch)
treedba9086c75826b70c643d8708e4528557359f022 /html/cube.html
parentf49c7f530cfc5f0cc988be265e243e074279b761 (diff)
downloadpuzzles-894921015dde693697647b98b0c41467dcc91c08.zip
puzzles-894921015dde693697647b98b0c41467dcc91c08.tar.gz
puzzles-894921015dde693697647b98b0c41467dcc91c08.tar.bz2
puzzles-894921015dde693697647b98b0c41467dcc91c08.tar.xz
Move the benchmarking logic out into a script.
It's a pain having it in a rule in Makefile.gtk, which isn't even the recommended makefile these days - it can't be re-run conveniently, and there's no way to parametrise it. Now it can be run no matter which makefile you're using, and it lets you narrow down to a subset of games (though not presets). Other options could easily be added.
Diffstat (limited to 'html/cube.html')
0 files changed, 0 insertions, 0 deletions