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| author | Simon Tatham <anakin@pobox.com> | 2017-10-01 14:45:12 +0100 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2017-10-01 16:35:40 +0100 |
| commit | a58c1b216bb1d4547f7b2ef2703fe2d0cd3b5cac (patch) | |
| tree | b9bcdc589ffe1f72e2510237b6e1524f5b96085c /loopy.c | |
| parent | 3276376d1be74b66970b88c3e941dcedf8d22474 (diff) | |
| download | puzzles-a58c1b216bb1d4547f7b2ef2703fe2d0cd3b5cac.zip puzzles-a58c1b216bb1d4547f7b2ef2703fe2d0cd3b5cac.tar.gz puzzles-a58c1b216bb1d4547f7b2ef2703fe2d0cd3b5cac.tar.bz2 puzzles-a58c1b216bb1d4547f7b2ef2703fe2d0cd3b5cac.tar.xz | |
Make the code base clean under -Wwrite-strings.
I've also added that warning option and -Werror to the build script,
so that I'll find out if I break this property in future.
Diffstat (limited to 'loopy.c')
| -rw-r--r-- | loopy.c | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -295,7 +295,7 @@ static grid_type grid_types[] = { GRIDLIST(GRID_GRIDTYPE) }; #define NUM_GRID_TYPES (sizeof(grid_types) / sizeof(grid_types[0])) static const struct { int amin, omin; - char *aerr, *oerr; + const char *aerr, *oerr; } grid_size_limits[] = { GRIDLIST(GRID_SIZES) }; /* Generates a (dynamically allocated) new grid, according to the @@ -760,7 +760,8 @@ static const char *validate_desc(const game_params *params, const char *desc) { int count = 0; grid *g; - char *grid_desc, *ret; + char *grid_desc; + const char *ret; /* It's pretty inefficient to do this just for validation. All we need to * know is the precise number of faces. */ |