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authorSimon Tatham <anakin@pobox.com>2018-11-13 21:44:02 +0000
committerSimon Tatham <anakin@pobox.com>2018-11-13 21:48:24 +0000
commita550ea0a47374705a37f36b0f05ffe9e4c8161fb (patch)
treea4664ac4d90cdeb581ddd2bf41ccda7b0d45855c /unfinished/group.c
parent064da876828ea3079d5d7be5849b693f4d55364b (diff)
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Replace TRUE/FALSE with C99 true/false throughout.
This commit removes the old #defines of TRUE and FALSE from puzzles.h, and does a mechanical search-and-replace throughout the code to replace them with the C99 standard lowercase spellings.
Diffstat (limited to 'unfinished/group.c')
-rw-r--r--unfinished/group.c72
1 files changed, 36 insertions, 36 deletions
diff --git a/unfinished/group.c b/unfinished/group.c
index ec4ae71..4c3a3d6 100644
--- a/unfinished/group.c
+++ b/unfinished/group.c
@@ -112,19 +112,19 @@ static game_params *default_params(void)
ret->w = 6;
ret->diff = DIFF_NORMAL;
- ret->id = TRUE;
+ ret->id = true;
return ret;
}
const static struct game_params group_presets[] = {
- { 6, DIFF_NORMAL, TRUE },
- { 6, DIFF_NORMAL, FALSE },
- { 8, DIFF_NORMAL, TRUE },
- { 8, DIFF_NORMAL, FALSE },
- { 8, DIFF_HARD, TRUE },
- { 8, DIFF_HARD, FALSE },
- { 12, DIFF_NORMAL, TRUE },
+ { 6, DIFF_NORMAL, true },
+ { 6, DIFF_NORMAL, false },
+ { 8, DIFF_NORMAL, true },
+ { 8, DIFF_NORMAL, false },
+ { 8, DIFF_HARD, true },
+ { 8, DIFF_HARD, false },
+ { 12, DIFF_NORMAL, true },
};
static bool game_fetch_preset(int i, char **name, game_params **params)
@@ -133,7 +133,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params)
char buf[80];
if (i < 0 || i >= lenof(group_presets))
- return FALSE;
+ return false;
ret = snew(game_params);
*ret = group_presets[i]; /* structure copy */
@@ -143,7 +143,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params)
*name = dupstr(buf);
*params = ret;
- return TRUE;
+ return true;
}
static void free_params(game_params *params)
@@ -165,7 +165,7 @@ static void decode_params(game_params *params, char const *string)
params->w = atoi(p);
while (*p && isdigit((unsigned char)*p)) p++;
params->diff = DIFF_NORMAL;
- params->id = TRUE;
+ params->id = true;
while (*p) {
if (*p == 'd') {
@@ -180,7 +180,7 @@ static void decode_params(game_params *params, char const *string)
p++;
}
} else if (*p == 'i') {
- params->id = FALSE;
+ params->id = false;
p++;
} else {
/* unrecognised character */
@@ -866,9 +866,9 @@ static game_state *new_game(midend *me, const game_params *params,
desc = spec_to_grid(desc, state->grid, a);
for (i = 0; i < a; i++)
if (state->grid[i] != 0)
- state->immutable[i] = TRUE;
+ state->immutable[i] = true;
- state->completed = state->cheated = FALSE;
+ state->completed = state->cheated = false;
return state;
}
@@ -942,7 +942,7 @@ static char *solve_game(const game_state *state, const game_state *currstate,
static bool game_can_format_as_text_now(const game_params *params)
{
- return TRUE;
+ return true;
}
static char *game_text_format(const game_state *state)
@@ -1142,7 +1142,7 @@ static int check_errors(const game_state *state, long *errors)
{
int w = state->par.w, a = w*w;
digit *grid = state->grid;
- int i, j, k, x, y, errs = FALSE;
+ int i, j, k, x, y, errs = false;
/*
* To verify that we have a valid group table, it suffices to
@@ -1185,7 +1185,7 @@ static int check_errors(const game_state *state, long *errors)
}
if (mask != (1 << (w+1)) - (1 << 1)) {
- errs = TRUE;
+ errs = true;
errmask &= ~1UL;
if (errors) {
for (x = 0; x < w; x++)
@@ -1204,7 +1204,7 @@ static int check_errors(const game_state *state, long *errors)
}
if (mask != (1 << (w+1)) - (1 << 1)) {
- errs = TRUE;
+ errs = true;
errmask &= ~1UL;
if (errors) {
for (y = 0; y < w; y++)
@@ -1240,7 +1240,7 @@ static int check_errors(const game_state *state, long *errors)
errors[right] |= err << EF_RIGHT_SHIFT;
}
}
- errs = TRUE;
+ errs = true;
}
return errs;
@@ -1452,7 +1452,7 @@ static game_state *execute_move(const game_state *from, const char *move)
if (move[0] == 'S') {
ret = dup_game(from);
- ret->completed = ret->cheated = TRUE;
+ ret->completed = ret->cheated = true;
for (i = 0; i < a; i++) {
if (!ISCHAR(move[i+1]) || FROMCHAR(move[i+1], from->par.id) > w) {
@@ -1502,7 +1502,7 @@ static game_state *execute_move(const game_state *from, const char *move)
}
if (!ret->completed && !check_errors(ret, NULL))
- ret->completed = TRUE;
+ ret->completed = true;
return ret;
} else if (move[0] == 'M') {
@@ -1621,7 +1621,7 @@ static game_drawstate *game_new_drawstate(drawing *dr, const game_state *state)
ds->w = w;
ds->par = state->par; /* structure copy */
ds->tilesize = 0;
- ds->started = FALSE;
+ ds->started = false;
ds->tiles = snewn(a, long);
ds->legend = snewn(w, long);
ds->pencil = snewn(a, long);
@@ -1845,7 +1845,7 @@ static void game_redraw(drawing *dr, game_drawstate *ds,
draw_update(dr, 0, 0, SIZE(w), SIZE(w));
- ds->started = TRUE;
+ ds->started = true;
}
check_errors(state, ds->errtmp);
@@ -1976,8 +1976,8 @@ static int game_status(const game_state *state)
static bool game_timing_state(const game_state *state, game_ui *ui)
{
if (state->completed)
- return FALSE;
- return TRUE;
+ return false;
+ return true;
}
static void game_print_size(const game_params *params, float *x, float *y)
@@ -2068,15 +2068,15 @@ const struct game thegame = {
encode_params,
free_params,
dup_params,
- TRUE, game_configure, custom_params,
+ true, game_configure, custom_params,
validate_params,
new_game_desc,
validate_desc,
new_game,
dup_game,
free_game,
- TRUE, solve_game,
- TRUE, game_can_format_as_text_now, game_text_format,
+ true, solve_game,
+ true, game_can_format_as_text_now, game_text_format,
new_ui,
free_ui,
encode_ui,
@@ -2093,9 +2093,9 @@ const struct game thegame = {
game_anim_length,
game_flash_length,
game_status,
- TRUE, FALSE, game_print_size, game_print,
- FALSE, /* wants_statusbar */
- FALSE, game_timing_state,
+ true, false, game_print_size, game_print,
+ false, /* wants_statusbar */
+ false, game_timing_state,
REQUIRE_RBUTTON | REQUIRE_NUMPAD, /* flags */
};
@@ -2110,15 +2110,15 @@ int main(int argc, char **argv)
char *id = NULL, *desc;
const char *err;
digit *grid;
- int grade = FALSE;
- int ret, diff, really_show_working = FALSE;
+ int grade = false;
+ int ret, diff, really_show_working = false;
while (--argc > 0) {
char *p = *++argv;
if (!strcmp(p, "-v")) {
- really_show_working = TRUE;
+ really_show_working = true;
} else if (!strcmp(p, "-g")) {
- grade = TRUE;
+ grade = true;
} else if (*p == '-') {
fprintf(stderr, "%s: unrecognised option `%s'\n", argv[0], p);
return 1;
@@ -2156,7 +2156,7 @@ int main(int argc, char **argv)
* the puzzle internally before doing anything else.
*/
ret = -1; /* placate optimiser */
- solver_show_working = FALSE;
+ solver_show_working = false;
for (diff = 0; diff < DIFFCOUNT; diff++) {
memcpy(grid, s->grid, p->w * p->w);
ret = solver(&s->par, grid, diff);