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| author | Simon Tatham <anakin@pobox.com> | 2018-11-13 21:44:02 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2018-11-13 21:48:24 +0000 |
| commit | a550ea0a47374705a37f36b0f05ffe9e4c8161fb (patch) | |
| tree | a4664ac4d90cdeb581ddd2bf41ccda7b0d45855c /unfinished/group.c | |
| parent | 064da876828ea3079d5d7be5849b693f4d55364b (diff) | |
| download | puzzles-a550ea0a47374705a37f36b0f05ffe9e4c8161fb.zip puzzles-a550ea0a47374705a37f36b0f05ffe9e4c8161fb.tar.gz puzzles-a550ea0a47374705a37f36b0f05ffe9e4c8161fb.tar.bz2 puzzles-a550ea0a47374705a37f36b0f05ffe9e4c8161fb.tar.xz | |
Replace TRUE/FALSE with C99 true/false throughout.
This commit removes the old #defines of TRUE and FALSE from puzzles.h,
and does a mechanical search-and-replace throughout the code to
replace them with the C99 standard lowercase spellings.
Diffstat (limited to 'unfinished/group.c')
| -rw-r--r-- | unfinished/group.c | 72 |
1 files changed, 36 insertions, 36 deletions
diff --git a/unfinished/group.c b/unfinished/group.c index ec4ae71..4c3a3d6 100644 --- a/unfinished/group.c +++ b/unfinished/group.c @@ -112,19 +112,19 @@ static game_params *default_params(void) ret->w = 6; ret->diff = DIFF_NORMAL; - ret->id = TRUE; + ret->id = true; return ret; } const static struct game_params group_presets[] = { - { 6, DIFF_NORMAL, TRUE }, - { 6, DIFF_NORMAL, FALSE }, - { 8, DIFF_NORMAL, TRUE }, - { 8, DIFF_NORMAL, FALSE }, - { 8, DIFF_HARD, TRUE }, - { 8, DIFF_HARD, FALSE }, - { 12, DIFF_NORMAL, TRUE }, + { 6, DIFF_NORMAL, true }, + { 6, DIFF_NORMAL, false }, + { 8, DIFF_NORMAL, true }, + { 8, DIFF_NORMAL, false }, + { 8, DIFF_HARD, true }, + { 8, DIFF_HARD, false }, + { 12, DIFF_NORMAL, true }, }; static bool game_fetch_preset(int i, char **name, game_params **params) @@ -133,7 +133,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params) char buf[80]; if (i < 0 || i >= lenof(group_presets)) - return FALSE; + return false; ret = snew(game_params); *ret = group_presets[i]; /* structure copy */ @@ -143,7 +143,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params) *name = dupstr(buf); *params = ret; - return TRUE; + return true; } static void free_params(game_params *params) @@ -165,7 +165,7 @@ static void decode_params(game_params *params, char const *string) params->w = atoi(p); while (*p && isdigit((unsigned char)*p)) p++; params->diff = DIFF_NORMAL; - params->id = TRUE; + params->id = true; while (*p) { if (*p == 'd') { @@ -180,7 +180,7 @@ static void decode_params(game_params *params, char const *string) p++; } } else if (*p == 'i') { - params->id = FALSE; + params->id = false; p++; } else { /* unrecognised character */ @@ -866,9 +866,9 @@ static game_state *new_game(midend *me, const game_params *params, desc = spec_to_grid(desc, state->grid, a); for (i = 0; i < a; i++) if (state->grid[i] != 0) - state->immutable[i] = TRUE; + state->immutable[i] = true; - state->completed = state->cheated = FALSE; + state->completed = state->cheated = false; return state; } @@ -942,7 +942,7 @@ static char *solve_game(const game_state *state, const game_state *currstate, static bool game_can_format_as_text_now(const game_params *params) { - return TRUE; + return true; } static char *game_text_format(const game_state *state) @@ -1142,7 +1142,7 @@ static int check_errors(const game_state *state, long *errors) { int w = state->par.w, a = w*w; digit *grid = state->grid; - int i, j, k, x, y, errs = FALSE; + int i, j, k, x, y, errs = false; /* * To verify that we have a valid group table, it suffices to @@ -1185,7 +1185,7 @@ static int check_errors(const game_state *state, long *errors) } if (mask != (1 << (w+1)) - (1 << 1)) { - errs = TRUE; + errs = true; errmask &= ~1UL; if (errors) { for (x = 0; x < w; x++) @@ -1204,7 +1204,7 @@ static int check_errors(const game_state *state, long *errors) } if (mask != (1 << (w+1)) - (1 << 1)) { - errs = TRUE; + errs = true; errmask &= ~1UL; if (errors) { for (y = 0; y < w; y++) @@ -1240,7 +1240,7 @@ static int check_errors(const game_state *state, long *errors) errors[right] |= err << EF_RIGHT_SHIFT; } } - errs = TRUE; + errs = true; } return errs; @@ -1452,7 +1452,7 @@ static game_state *execute_move(const game_state *from, const char *move) if (move[0] == 'S') { ret = dup_game(from); - ret->completed = ret->cheated = TRUE; + ret->completed = ret->cheated = true; for (i = 0; i < a; i++) { if (!ISCHAR(move[i+1]) || FROMCHAR(move[i+1], from->par.id) > w) { @@ -1502,7 +1502,7 @@ static game_state *execute_move(const game_state *from, const char *move) } if (!ret->completed && !check_errors(ret, NULL)) - ret->completed = TRUE; + ret->completed = true; return ret; } else if (move[0] == 'M') { @@ -1621,7 +1621,7 @@ static game_drawstate *game_new_drawstate(drawing *dr, const game_state *state) ds->w = w; ds->par = state->par; /* structure copy */ ds->tilesize = 0; - ds->started = FALSE; + ds->started = false; ds->tiles = snewn(a, long); ds->legend = snewn(w, long); ds->pencil = snewn(a, long); @@ -1845,7 +1845,7 @@ static void game_redraw(drawing *dr, game_drawstate *ds, draw_update(dr, 0, 0, SIZE(w), SIZE(w)); - ds->started = TRUE; + ds->started = true; } check_errors(state, ds->errtmp); @@ -1976,8 +1976,8 @@ static int game_status(const game_state *state) static bool game_timing_state(const game_state *state, game_ui *ui) { if (state->completed) - return FALSE; - return TRUE; + return false; + return true; } static void game_print_size(const game_params *params, float *x, float *y) @@ -2068,15 +2068,15 @@ const struct game thegame = { encode_params, free_params, dup_params, - TRUE, game_configure, custom_params, + true, game_configure, custom_params, validate_params, new_game_desc, validate_desc, new_game, dup_game, free_game, - TRUE, solve_game, - TRUE, game_can_format_as_text_now, game_text_format, + true, solve_game, + true, game_can_format_as_text_now, game_text_format, new_ui, free_ui, encode_ui, @@ -2093,9 +2093,9 @@ const struct game thegame = { game_anim_length, game_flash_length, game_status, - TRUE, FALSE, game_print_size, game_print, - FALSE, /* wants_statusbar */ - FALSE, game_timing_state, + true, false, game_print_size, game_print, + false, /* wants_statusbar */ + false, game_timing_state, REQUIRE_RBUTTON | REQUIRE_NUMPAD, /* flags */ }; @@ -2110,15 +2110,15 @@ int main(int argc, char **argv) char *id = NULL, *desc; const char *err; digit *grid; - int grade = FALSE; - int ret, diff, really_show_working = FALSE; + int grade = false; + int ret, diff, really_show_working = false; while (--argc > 0) { char *p = *++argv; if (!strcmp(p, "-v")) { - really_show_working = TRUE; + really_show_working = true; } else if (!strcmp(p, "-g")) { - grade = TRUE; + grade = true; } else if (*p == '-') { fprintf(stderr, "%s: unrecognised option `%s'\n", argv[0], p); return 1; @@ -2156,7 +2156,7 @@ int main(int argc, char **argv) * the puzzle internally before doing anything else. */ ret = -1; /* placate optimiser */ - solver_show_working = FALSE; + solver_show_working = false; for (diff = 0; diff < DIFFCOUNT; diff++) { memcpy(grid, s->grid, p->w * p->w); ret = solver(&s->par, grid, diff); |