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authorBen Harris <bjh21@bjh21.me.uk>2023-06-04 18:42:58 +0100
committerBen Harris <bjh21@bjh21.me.uk>2023-06-11 00:33:27 +0100
commita9af3fda1d784c42d486a019a0a4e947f762af70 (patch)
tree8cb5d37274541dae804cd11d944feb41ffa1d40b /unfinished/slide.c
parentb08c13f5f47a8541961fc150142523b061d3d9c6 (diff)
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Rename UI_UPDATE as MOVE_UI_UPDATE
All the other constants named UI_* are special key names that can be passed to midend_process_key(), but UI_UPDATE is a special return value from the back-end interpret_move() function instead. This renaming makes the distinction clear and provides a naming convention for future special return values from interpret_move().
Diffstat (limited to 'unfinished/slide.c')
-rw-r--r--unfinished/slide.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/unfinished/slide.c b/unfinished/slide.c
index c797d7e..4c4d989 100644
--- a/unfinished/slide.c
+++ b/unfinished/slide.c
@@ -1345,7 +1345,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
* And that's it. Update the display to reflect the start
* of a drag.
*/
- return UI_UPDATE;
+ return MOVE_UI_UPDATE;
} else if (button == LEFT_DRAG && ui->dragging) {
int dist, distlimit, dx, dy, s, px, py;
@@ -1372,7 +1372,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
if (px >= 0 && px < w && py >= 0 && py < h &&
ui->reachable[py*w+px]) {
ui->drag_currpos = py*w+px;
- return UI_UPDATE;
+ return MOVE_UI_UPDATE;
}
}
}
@@ -1389,7 +1389,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
sprintf(data, "M%d-%d", ui->drag_anchor, ui->drag_currpos);
str = dupstr(data);
} else
- str = UI_UPDATE;
+ str = MOVE_UI_UPDATE;
ui->dragging = false;
ui->drag_anchor = ui->drag_currpos = -1;