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-rw-r--r--devel.but8
1 files changed, 5 insertions, 3 deletions
diff --git a/devel.but b/devel.but
index 48a4b1e..0fb1a14 100644
--- a/devel.but
+++ b/devel.but
@@ -1181,7 +1181,7 @@ explicitly requesting a resize).
\S{backend-compute-size} \cw{compute_size()}
\c void (*compute_size)(const game_params *params, int tilesize,
-\c int *x, int *y);
+\c const game_ui *ui, int *x, int *y);
This function is passed a \c{game_params} structure and a tile size.
It returns, in \c{*x} and \c{*y}, the size in pixels of the drawing
@@ -1497,7 +1497,8 @@ ignored.
\S{backend-print-size} \cw{print_size()}
-\c void (*print_size)(const game_params *params, float *x, float *y);
+\c void (*print_size)(const game_params *params, const game_ui *ui,
+\c float *x, float *y);
This function is passed a \c{game_params} structure and a tile size.
It returns, in \c{*x} and \c{*y}, the preferred size in
@@ -1508,7 +1509,8 @@ called.
\S{backend-print} \cw{print()}
-\c void (*print)(drawing *dr, const game_state *state, int tilesize);
+\c void (*print)(drawing *dr, const game_state *state,
+\c const game_ui *ui, int tilesize);
This function is called when a puzzle is to be printed out on paper.
It should use the drawing API functions (see \k{drawing}) to print