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Commit message (Expand)AuthorAge
* Remove _() introduced from Android port.Jacob Nevins2022-12-16
* lightup: Ban 2x2 with either 4-way typeChris Boyle2022-12-16
* guess: Remove an obsolete workaroundBen Harris2022-12-16
* magnetssolver: Add a missing newline to a messageBen Harris2022-12-15
* magnets: Area constraints; fix message.Chris Boyle2022-12-15
* Tweak Filling greys to better distinguish selected and completedChris Boyle2022-12-15
* Update developer docs for mkhighlight changesBen Harris2022-12-15
* Rewrite mkhighlight to handle a wider range of coloursBen Harris2022-12-14
* Don't request a highlight colour in games that don't need oneBen Harris2022-12-14
* Add an assertion that all colours are within rangeBen Harris2022-12-14
* mkhighlight: Don't darken the base colour if we don't need a highlightBen Harris2022-12-12
* Pearl: make PEARL_GUI_LOOPY affect printed output.Simon Tatham2022-12-11
* js: When opening a dialogue box, try to focus itBen Harris2022-12-10
* js: Don't treat SoftRight as CURSOR_SELECT2Ben Harris2022-12-10
* js: Add a mode where the puzzle tries to fill the viewportBen Harris2022-12-10
* js: Add a new function whereby C can ask JS for a preferred board sizeBen Harris2022-12-10
* js: Set the default colour from the CSS background of the canvasBen Harris2022-12-10
* js: Allow CSS to set the font used by the puzzleBen Harris2022-12-10
* New backend function: current_key_label()Ben Harris2022-12-09
* tracks: Allow a smaller or non-existent border at small tile sizesBen Harris2022-12-08
* tracks: Make the keyboard cursor more visibleBen Harris2022-12-08
* galaxies: Use the same code for handling all dropped arrowsBen Harris2022-12-07
* guess: Much more efficient keyboard interfaceBen Harris2022-12-07
* guess: Move the cursor to the first peg position after a guessBen Harris2022-12-07
* guess: Correct documentation to not say Space places a pegBen Harris2022-12-07
* js: Explicitly set the height of the status barBen Harris2022-12-06
* Assert that the back-end has provided a background colourBen Harris2022-12-06
* Devel docs: explain the specialness of colour 0Ben Harris2022-12-06
* Devel docs: Mention mid-end background clearingBen Harris2022-12-06
* guess: Fix keyboard access to hold functionBen Harris2022-12-05
* js: Put the puzzle background colour in a CSS variableBen Harris2022-12-05
* mosaic: Don't bother initialising fields in decode_ui()Ben Harris2022-12-05
* Devel docs: make it clear that decode_ui() gets a new game_uiBen Harris2022-12-05
* lightup: Remove tests for keystrokes canonicalised by mid-endBen Harris2022-12-05
* js: Bypass our own dialogue box when loadingBen Harris2022-12-05
* js: Remove align=center from main <div> and make it a <main>Ben Harris2022-12-05
* js: Remove a layer of <div> from the HTML pageBen Harris2022-12-05
* js: Specify a font for the puzzle canvas in CSSBen Harris2022-12-05
* js: Correct a comment describing timer_callbackBen Harris2022-12-03
* js: Simplify drawing context managementBen Harris2022-12-03
* js: Switch to using the resize handle in the HTMLBen Harris2022-12-02
* js: Don't bother resizing offscreen canvas at startupBen Harris2022-12-02
* js: Improve comment explaining same-origin policy for file:Ben Harris2022-12-02
* js: Add an SVG resize handle to the HTMLBen Harris2022-12-02
* js: Remove a JavaScript construct that confused emcc -O3Ben Harris2022-12-02
* Document how Enter and Space are handled in the mid-endBen Harris2022-11-30
* js: Allow for putting a resize handle in HTMLBen Harris2022-11-29
* Developer doc correction: list.c is not generated by Perl any moreBen Harris2022-11-29
* js: Remove support for creating the status bar in JavaScriptBen Harris2022-11-28
* js: Don't word-wrap the status barBen Harris2022-11-28