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Author
Age
*
Add -Wmissing-prototypes to STRICT clang builds.
Simon Tatham
2023-02-18
*
Enable -Wmissing-declarations in STRICT mode on GCC
Ben Harris
2023-02-18
*
Mark many more function (and some objects) static
Ben Harris
2023-02-18
*
Call deallocate() in matching.c test routines
Ben Harris
2023-02-18
*
Adjust fuzzpuzz sample shell commands to not include "/*"
Ben Harris
2023-02-16
*
Tracks: set drag_s{x,y} even if starting off-grid
Chris Boyle
2023-02-16
*
Update and expand comment at the head of fuzzpuzz
Ben Harris
2023-02-16
*
Separate fuzzing and harness in fuzzpuzz
Ben Harris
2023-02-16
*
js: Hide type menu if there's only one preset and no configuration
Ben Harris
2023-02-16
*
Solo: cope with pencil marks when tilesize == 1
Ben Harris
2023-02-16
*
Note in the documentation that Pattern clues are in order
Ben Harris
2023-02-15
*
Tighten grid-size limit in Mines
Ben Harris
2023-02-15
*
Make sure that moves in Flood use only valid colours
Ben Harris
2023-02-14
*
Fix over-long lines in devel.but
Ben Harris
2023-02-13
*
More validation of solve moves in Flood
Ben Harris
2023-02-13
*
Validate that save file values are ASCII (mostly)
Ben Harris
2023-02-13
*
Extend fuzzpuzz to test more code
Ben Harris
2023-02-13
*
Reserialise the game in fuzzpuzz
Ben Harris
2023-02-13
*
Avoid division by zero in Cube grid-size checks
Ben Harris
2023-02-13
*
Mosaic: don't duplicate the description being validated
Ben Harris
2023-02-13
*
Loopy: free the grid description string if it's invalid
Ben Harris
2023-02-13
*
Twiddle: don't read off the end of parameter strings ending 'm'
Ben Harris
2023-02-13
*
Free new game_state properly in Mosaic's execute_move()
Ben Harris
2023-02-13
*
Remember to free the numcolours array from Pattern's drawstate
Ben Harris
2023-02-13
*
Don't leak duplicate edges in Untangle
Ben Harris
2023-02-13
*
Undead: check the return value of sscanf() in execute_move()
Ben Harris
2023-02-13
*
Remember to free the to_draw member from Net's drawstate
Ben Harris
2023-02-13
*
Don't leak grids in Loopy's validate_desc()
Ben Harris
2023-02-13
*
Remember to free the actual_board array in Mosaic
Ben Harris
2023-02-13
*
Fix memory leaks in Keen's validate_desc()
Ben Harris
2023-02-13
*
Allow more general cross-shaped boards in Pegs
Ben Harris
2023-02-12
*
Don't allow moves that change the constraints in Unequal
Ben Harris
2023-02-11
*
Cleanly reject more ill-formed solve moves in Flood
Ben Harris
2023-02-11
*
Check state is valid at the end of a move in Pearl
Ben Harris
2023-02-11
*
Mention how old the 15-puzzle is
Ben Harris
2023-02-11
*
Forbid game descriptions with joined islands in Bridges
Ben Harris
2023-02-10
*
Forbid impossible moves in Bridges
Ben Harris
2023-02-10
*
Unequal: fix sense error in latin_solver_alloc fix.
Simon Tatham
2023-02-08
*
Mines: Add assertions to range-check conversions to short
Ben Harris
2023-02-05
*
Limit width and height to SHRT_MAX in Mines
Ben Harris
2023-02-05
*
Range: Don't fail an assertion on an all-black board
Ben Harris
2023-02-05
*
Unequal: Don't insist that solve moves must actually solve
Ben Harris
2023-02-05
*
Pearl: fix bounds check in previous commit.
Simon Tatham
2023-02-05
*
Pearl: fix assertion failure on bad puzzle.
Simon Tatham
2023-02-05
*
latin_solver_alloc: handle clashing numbers in input grid.
Simon Tatham
2023-02-05
*
Palisade: replace dfs_dsf() with a simple iteration.
Simon Tatham
2023-02-03
*
Tolerate incorrect solutions in Inertia
Ben Harris
2023-02-03
*
Forbid lines off the grid in Pearl
Ben Harris
2023-02-02
*
Dominosa: require the two halves of a domino to be adjacent
Ben Harris
2023-02-02
*
Tighten validation of Tents game descriptions
Ben Harris
2023-02-02
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