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Commit message (
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Author
Age
*
Filling: validate length of auto-solve move strings
Ben Harris
2023-01-15
*
Explain what decode_ui() should do with invalid input
Ben Harris
2023-01-15
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Same Game: reject moves with unexpected characters in
Ben Harris
2023-01-15
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Palisade: remove assertion from decode_ui()
Ben Harris
2023-01-15
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Mosaic: fault out-of-bounds moves in execute_move()
Ben Harris
2023-01-15
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When loading, don't decode_ui unless we have a UI
Ben Harris
2023-01-15
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Don't allow negative clues in Pattern
Ben Harris
2023-01-15
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Palisade: don't leak memory on a bad move
Ben Harris
2023-01-15
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Black Box: correct order of validation checks for "F" commands
Ben Harris
2023-01-15
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Last-ditch point-count limit for Untangle
Ben Harris
2023-01-15
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Adjust Undead upper grid-size limit to avoid overflow
Ben Harris
2023-01-15
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Last-ditch maximum size limit for Twiddle
Ben Harris
2023-01-15
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Last-ditch maximum size limit for Tracks
Ben Harris
2023-01-15
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Limit size of puzzle in Tents to avoid integer overflow
Ben Harris
2023-01-15
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Last-ditch maximum size limit for Sixteen
Ben Harris
2023-01-15
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Last-ditch maximum size limit for Signpost
Ben Harris
2023-01-15
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Last-ditch maximum size limit for Same Game
Ben Harris
2023-01-15
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Also limit Pegs to at least 1x1 even when not doing full validation
Ben Harris
2023-01-15
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Last-ditch maximum size limit for Pegs
Ben Harris
2023-01-15
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Last-ditch maximum size limit for Pearl
Ben Harris
2023-01-15
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Last-ditch maximum size limit for Palisade
Ben Harris
2023-01-15
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Integer overflow protection in Pattern
Ben Harris
2023-01-15
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Last-ditch maximum size limit for Netslide
Ben Harris
2023-01-15
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Last-ditch maximum size limit for Net
Ben Harris
2023-01-15
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Avoid integer overflow in Mosaic maximum-size check
Ben Harris
2023-01-15
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Also check for tiny grids in Mines
Ben Harris
2023-01-15
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Last-ditch maximum size limit for Mines
Ben Harris
2023-01-15
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Last-ditch maximum size limit for Map
Ben Harris
2023-01-15
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Last-ditch maximum size limit for Magnets
Ben Harris
2023-01-15
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Limit maximum grid size in Loopy
Ben Harris
2023-01-15
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Last-ditch maximum size limit for Light Up
Ben Harris
2023-01-15
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Last-ditch grid-size limit for Inertia
Ben Harris
2023-01-15
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Insist that Flood grids must have non-zero size
Ben Harris
2023-01-15
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Last-ditch grid-size limit for Flood
Ben Harris
2023-01-15
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Last-ditch maximum size limit for Flip
Ben Harris
2023-01-15
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Last-ditch grid-size limit for Fifteen
Ben Harris
2023-01-15
*
Last-ditch grid-size limit for Galaxies
Ben Harris
2023-01-15
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Last-ditch grid-size limit for Dominosa
Ben Harris
2023-01-15
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Last-ditch maximum size limit for Bridges
Ben Harris
2023-01-15
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Palisade: forbid moves that remove grid edges
Ben Harris
2023-01-15
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Don't load too many states just because there's no STATEPOS
Ben Harris
2023-01-15
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Range-check record lengths when deserialising games
Ben Harris
2023-01-15
*
Range-check normal moves in Undead
Ben Harris
2023-01-15
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Correct RANGECHECK macro in Black Box
Ben Harris
2023-01-15
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Undead: fix buffer overrun in "M" command
Ben Harris
2023-01-15
*
Undead: check for valid commands in execute_move()
Ben Harris
2023-01-15
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Sixteen: limit length of moves
Ben Harris
2023-01-15
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Netslide: Reject moves wider than the grid
Ben Harris
2023-01-15
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Mosaic: reject game descriptions containing bad characters
Ben Harris
2023-01-15
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Guess: validate peg colours in decode_ui()
Ben Harris
2023-01-15
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